Author Topic: And I thought it couldn't be done...  (Read 8850 times)

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Offline Goober5000

  • HLP Loremaster
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And I thought it couldn't be done...
See attached.  On Medium, just now. :)

Oh, and the Thebes survived, too. :D

 

Offline Trivial Psychic

  • 212
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And I thought it couldn't be done...
I didn't know the rear beam cannon was a bonus objective.
The Trivial Psychic Strikes Again!

 

Offline Goober5000

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And I thought it couldn't be done...
'Tis.  Look in FRED.  It was actually easy once I realized I could order my wingmen to do it.  :)

 

Offline CP5670

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And I thought it couldn't be done...
I tried doing that but then I kept getting destroyed, at least on hard and insane. The one advantage of having them do nothing but follow you is that they can take enemy fire for you. :D

 

Offline Stealth

  • Braiiins...
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And I thought it couldn't be done...
yeah, nice photoshopping Goober...

;)

 
And I thought it couldn't be done...
lol, i thought it was impossible to do that, until a year ago, when i finally killed all of the forward turrets and flak cannons.

 

Offline Kosh

  • A year behind what's funny
  • 210
And I thought it couldn't be done...
Closest I've ever come was taking out all 4 forward beam cannons and getting the forward flak down to 10 or 12%. Then it jumped and I got nailed. :p
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

Brain I/O error
Replace and press any key

 

Offline aldo_14

  • Gunnery Control
  • 213
And I thought it couldn't be done...
I'm still bitter about the Sathanas jumping out at the exact moment my Helios hit beam turret #4 in that mission... blew it up and everything, but it wsn't recorded in the post-brief.

 
And I thought it couldn't be done...
Is it possible to disable the Sathanas in that mission? Or maybe Volition made that subsystem like a 10000000 hit points strong...
:wtf:

::runs to play that mission again: ::
No Freespace 3 ?!? Oh, bugger...

 

Offline Hippo

  • Darth water-horse
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And I thought it couldn't be done...
Quote
Originally posted by InfernoGod
lol, i thought it was impossible to do that, until a year ago, when i finally killed all of the forward turrets and flak cannons.



WTF? You've said yourself that you still havent finished the cmapaign and you are playing it for the first time. So what is this? This is the second time I've seen something from you like this, and theres probably more.



To disable the sath, you'd have to take out all 5 engines, and then it will still jump if forced to...




I did this once on easy not too long ago. I think the Thebes survived, but i'm not positive... The beleth part is always easy, just disable it, and take out the turrets attacking the thebes, and then find the rest of the turrets... I think though, when i did it, i barely got the bonus objective, as the sath started jumping right before the trebs hit, but it did go down, barely...
« Last Edit: September 02, 2004, 09:08:22 am by 681 »
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
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AHTW

 
And I thought it couldn't be done...
Quote
Originally posted by Hippo



WTF? You've said yourself that you still havent finished the cmapaign and you are playing it for the first time. So what is this? This is the second time I've seen something from you like this, and theres probably more.



To disable the sath, you'd have to take out all 5 engines, and then it will still jump if forced to...




I did this once on easy not too long ago. I think the Thebes survived, but i'm not positive... The beleth part is always easy, just disable it, and take out the turrets attacking the thebes, and then find the rest of the turrets... I think though, when i did it, i barely got the bonus objective, as the sath started jumping right before the trebs hit, but it did go down, barely...


:wtf: :wtf: :wtf: What are you talking about? I've finished this campaign who knows how many times... Unless you're thinking of something else I said...

 

Offline Hippo

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And I thought it couldn't be done...
No, my mistake (actually karajorma's mistake)... Karajorma linked to a thread where he said both you and someone else proclaimed you were still going through the campaign for the first time... I took that according to his post, that you hadn't finished it, and taken that you had said a year ago, and gpt turned around...
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW

 

Offline karajorma

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And I thought it couldn't be done...
Yeah. My bad. He said I had. Not I have and I mis-read it :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Hippo

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And I thought it couldn't be done...
*smack*
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
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AHTW

 

Offline Trivial Psychic

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And I thought it couldn't be done...
Quote
Originally posted by Hippo
To disable the sath, you'd have to take out all 5 engines, and then it will still jump if forced to...

You mean 6 engines.  The sath has an engine on each boom, as well as the main ventral engine and a small engine at the top rear.
The Trivial Psychic Strikes Again!

 
And I thought it couldn't be done...
Even if you could carry 20 helios at a time and can reload them in 10 seconds, you'd still not be able to kill the engines.  Those engines are crazy tough.

 

Offline Hippo

  • Darth water-horse
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And I thought it couldn't be done...
whoops... forgot the top ones... Yeah, it takes a good long time to take out one engine, let alone 6 of 'em...
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW

 

Offline Setekh

  • Jar of Clay
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And I thought it couldn't be done...
Haha, congrats to you Goober. Medium's not too bad... keep on working, you'll get there eventually. ;)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Hippo

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And I thought it couldn't be done...
I've beaten FS1 on hard (not perfectly, but like, the bare minimums :p )... Gotten about half way through on insane... I've beaten it 'perfectly' on Easy...
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW

 

Offline Goober5000

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And I thought it couldn't be done...
Thanks, Setekh. :) I've beaten most of the FS2 campaign on Hard (except for Proving Grounds, which I despise) but I don't remember how I did in Bearbaiting.  I'll have to try it again.

Trouble is, if I start playing on Hard for more than a few missions, I get so jazzed up I can't fall asleep when I turn off my computer. ;)