------------------------------------------------------------------
Assert: Num_weapon_expl < MAX_Weapon_expl_info
File: C:\fs2code\code\Weapon\Weapons.cpp
Line: 485
Call stack:
------------------------------------------------------------------
weapon_init() game_init() WinMainSub() WinMain() WinMainCRTStartup() KERNEL32.dll 7c581af6()
------------------------------------------------------------------
Thats the error i'm getting after a stock compile of the fs2 source code. New to the FS2 scene, but i did a good bit of modding to q2 / HL so i'm gonna see what i can do with the FS2 engine

. However, i've just gotten stopped by this error.
I've made no changes to the source, and i've changed all the output directories to the fs2 folder. I get a similar Assertion error with FRED. Here is the copy/paste of that
---------------------------------------------------------------------
Assert: Num_weapon_expl < MAX_Weapon_expl_info
File: C:\fs2code\code\Weapon\Weapons.cpp
Line: 485
Call stack:
------------------------------------------------------------------
Fred2.exe 00524b24()
Fred2.exe 0044b377()
Fred2.exe 0043478e()
Fred2.exe 004345b6()
MFC42D.DLL 5f426b79()
MFC42D.DLL 5f4631c8()
MFC42D.DLL 5f4632c0()
MFC42D.DLL 5f46332d()
MFC42D.DLL 5f4632f4()
Fred2.exe 00448c61()
MFC42D.DLL 5f42f293()
MFC42D.DLL 5f42ebe8()
MFC42D.DLL 5f42c789()
MFC42D.DLL 5f42cc25()
MFC42D.DLL 5f49049d()
------------------------------------------------------------------
However, Helped will compile and run correctly. And it uses the "Code" subset. Anyone have any ideas?