Author Topic: FRED prob (this is new on me)  (Read 1789 times)

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Offline magatsu1

  • 210
FRED prob (this is new on me)
FRED build 280720048 (the one recommended by Lightspeed), if I try to add a Fighter to the mission, or switch a current ship to a fighter (from a destroyer, say) FRED hangs. I then have to task manager my way out. So far Terran fighters, but not bombers or caps, though i haven't tried 'em all.

(FS T-20040802 build BTW) and I've gotm the htl flag on.

I'm using windows xp with a geforce 4mx.
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Offline Lightspeed

  • Light Years Ahead
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FRED prob (this is new on me)
that's odd. Doesn't happen for me :wtf:
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Offline magatsu1

  • 210
FRED prob (this is new on me)
I tried another FRED build and got all the usual dispaly errors when you don't apply FREDhtl

WTF?? It's okay last night!
« Last Edit: September 07, 2004, 04:27:33 pm by 1343 »
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Offline magatsu1

  • 210
FRED prob (this is new on me)
I've done some testing and the problem seems to be the Perseus.

Any ideas anyone ?
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Offline karajorma

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    • Karajorma's Freespace FAQ
FRED prob (this is new on me)
You wouldn't happen to be using Nico's high poly Perseus by any chance?

Not that I'm maligning his ship but it could be an explaination :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline magatsu1

  • 210
FRED prob (this is new on me)
Nope. Clean install, no mods bar 3.6 stuff (nothin experimental, off the top of my head), and taylors optional vp with his build in the Release Forum.

edit: my_ibx.vp
« Last Edit: September 07, 2004, 04:51:24 pm by 1343 »
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Offline magatsu1

  • 210
FRED prob (this is new on me)
Okay, I removed my_kpack.vp (by Krackers I think) and FRED nolonger hangs! Hurrah! Guess this means I won't be using Bob's high poly Perseus but it's a start.
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Offline magatsu1

  • 210
FRED prob (this is new on me)
Only it isn't 'cos now FRED crashs (generic "Please tell Microsoft yadda ya") when I load a mission.

This is startin' to f****** p*** me off.

and now FS_open CTDs
« Last Edit: September 07, 2004, 05:56:29 pm by 1343 »
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Offline Taristin

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FRED prob (this is new on me)
Quote
Originally posted by karajorma
You wouldn't happen to be using Nico's high poly Perseus by any chance?

Not that I'm maligning his ship but it could be an explaination :)


He released it? :wtf:

Edit: Bugger! I should have looked before!
« Last Edit: September 07, 2004, 06:11:17 pm by 273 »
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Offline karajorma

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FRED prob (this is new on me)
Quote
Originally posted by Raa


He released it? :wtf:

Edit: Bugger! I should have looked before!


On the thread where he said goodbye.  Released a couple of other ships too :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Lightspeed

  • Light Years Ahead
  • 212
FRED prob (this is new on me)
Quote
Originally posted by Raa


He released it? :wtf:

Edit: Bugger! I should have looked before!


Yes :)

Now go and make a version with an ordinary cockpit of it and you'll make me very happy. :)
Modern man is the missing link between ape and human being.

 

Offline magatsu1

  • 210
FRED prob (this is new on me)
@Lightspeed: does the FRED build you use display ships properly ? I'm finding it shows Lod1 unless the ship is right up against the camera (even with -fredhtl)
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FRED prob (this is new on me)
All the new builds do that, and have ridiculous rotation and movement degrees which are nothing like the old FRED - I still use an old Inferno limit build dated April 11th, because all the new ones have become progressively worse when using HTL.

 

Offline magatsu1

  • 210
FRED prob (this is new on me)
Gets frustrating though 'cos the latest game builds look friggin' fantastic. I'm not really arsed about the display I just want a stable platform to work on.
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