Author Topic: another GTI  (Read 30681 times)

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That is what a space station is SUPPOSED to look like ;).
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Offline Getter Robo G

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Suggesstion: Give Trashman a yell. He's made a station before with working turrets. maybe he can take a look?
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Offline TrashMan

  • T-tower Avenger. srsly.
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And I still have two or three in the works, but I'm just too damn lazy to finish them...

And yes, I have to agree.... beautifull...
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Offline c914

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hehe ive got one more station witch wait, wait..and wait:)

 

Offline karajorma

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    • Karajorma's Freespace FAQ
What's actually wrong with the turrets?
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline pyro-manic

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  • 210
Oops - missed this! Bloody good work, c914! It looks fantastic with all those lights, and I love the design. Top notch. :yes::yes::yes:
Any fool can pull a trigger...

 

Offline Grimloq

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the lighting is what sells it :)
A alphabetically be in organised sentences should words.

 

Offline Taristin

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For me, it's the glowmaps. I loooooooove little twinkly lights on dark parts of the station... And if I could, I'd have tweaked the red glowy lights on the platforms to make them look a bit cooler, too.
Freelance Modeler | Amateur Artist

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
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Quote
Originally posted by Grimloq
dude.... thats..... beautiful..... :blah:
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Offline c914

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Quote
What's actually wrong with the turrets?


in game turrets don't fire, you can't target them:doubt:

 

Offline Carl

  • Render artist
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    • http://www.3dap.com/hlp/
did you glue lights to them, then glue the lights to the ship?
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Offline TopAce

  • Stalwart contributor
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I suggest you release the station in its current state and have someone fix the turret problem for you.
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Offline Taristin

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Quote
Originally posted by c914


in game turrets don't fire, you can't target them:doubt:


That generally happens to me. But I know why.  When you make convert the model, you have to make sure that your turrets are all called turretNN and that when you make the table for the turrets, you name the table's turrets exactly the same as the model's turrets. And you cannot rename the turrets in PCS or modelview, because that never fixes the problem...
Freelance Modeler | Amateur Artist

 

Offline karajorma

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Check the turretting tutorial in my FAQ. See if your hierarchy differs from the one in the pics there.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by c914


in game turrets don't fire, you can't target them:doubt:

1/' are they a seperate subobject on the converted pof (i.e. in modelview)
2/ do they have the $subsystem line in the subobject properties?
3/ do they have a corresponding tbl entry for the subobject?

 

Offline c914

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Sub objects hierarchy, and names are that as it should be.
Tables are good:doubt:
..heh i think that now only stays new conversion to pof

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
I think the thing that connects the docking section to the other part is too small.
don't like the use of the glowing arcadia texture.

other than that it'e great
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Offline TopAce

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Are axes set fine?
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Offline Grimloq

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Quote
Originally posted by Raa
For me, it's the glowmaps. I loooooooove little twinkly lights on dark parts of the station... And if I could, I'd have tweaked the red glowy lights on the platforms to make them look a bit cooler, too.


thats... what i meant :blah:
A alphabetically be in organised sentences should words.

 

Offline c914

  • 29
    • www.scfi.pl
like i said new converion in to pof and turrets works:)

Here is three new screens with litle changed texstures ( not yet finished..im working on animated landing pods )
http://c914.w.interia.pl/ob/gtiingame05.jpg
http://c914.w.interia.pl/ob/gtiingame06.jpg
http://c914.w.interia.pl/ob/gtiingame07.jpg