Originally posted by magatsu1
point edit->vertices->poly draw. Select one of the verts (corners) and just draw an edge across to one of the other verts. Easy.
no, no, no! thats for TS4 and up! hes got TS3! in TS3, do this:
1: select the face that you want to triangulate (you dont need to, but i like to so i can see it outlined. helps me see where the verts are, too)
2: select a vertex that you want to split by
3: while holding shift, click on the vertex that you want to split across to.
that will draw a line across the face from the selected vertex to the shift-clicked one. in TS4 and up, theres a tool for that, but in TS3, you use shift-click. ctrl-click adds to selection.
i hope that made sence...
and i would make that a new class: heavy cruiser. maybe 400-500 meters long, specifically designed as a destroyer-killer. or cruiser-killer, i dunno
