IT certainly would be interesting to see how the AI handled these. Would they fight properly.... would they use the weapons properly
Being able to jump into a Capship and fly around is one thing, but since you can't control the guns properly, what do you actually do?
I have made a fighter with a flak turret out back, and that worked fine. Bit of a waste of time really.... since the AI was too dumb to realise

They got on your tail and got blasted every time.
Anyway...what ARE the limits?
What weapons can you load on and fire yourself.
What would the AI do if they were given an identical ship
What is the maximum number of turrets you can have
IS the ship listed as a 'fighter' in the ship table?
If this has been done, mind telling us how? IF it works and works well, then of course people will want it! IF it makes Capships behave in a more dynamic way, then that is a plus too. But if it adds nothing to gameplay, then why bother!