*counts up total MODs...*
lesse... 1, 2, 3, 4, 5 for the TC... maybe that much, anyway... a new mainhall (not easy, but then again SO cool!)... maybe, 3-4 new music tracks, and music tracks are pretty easy to do (easiest tables to deal with IMO), and possibly- POSSIBLY 2-3 MODs for the shivans. anytihng else will prolly be other d/lable MODs.
the only reason im having ANY MODs in this is that the TC (cant tell you what the 'TC' is, i might later, but for now i dont know if it will have an effect on the storyline) has some very specific needs, and is technically a new race, so they have a whole new theme of ships (though not many). the shivans have very few because i only need a few new ships, and then again only for storyline reasons.
thx for the warning karaj, but i do kinda know what im up against, and this is kinda like a slow little project ill work on when im very bored of everything else. like i said, dont get yer hopes up too much. itll prolly take upwards at a year or something to complete (a few new MODs and 10 or so missions, maybe that long, maybe not).
id like to point out that im tryint to keep the number of MODs down

i know truespace very well, and i have in fact churned out a model in less than 30 minutes before.
and remember to factor in that when im the only person working on a campaign, until i release it there no uploading files to share, coordinating efforts, dealing with ideas and incorperating them (maybe), keeping everything organized... the list goes on and on. so, skipping all that, that save a LOT of time and hassle, and is also what scares away a lot of people
