Author Topic: N00bie problem...  (Read 9010 times)

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Offline Grimloq

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yeah, me too, but it works if you turn off everything except shiney maps, glowey maps, jpg/tga texture support, and ALL experimental.

even then, it runs very  S L O W.

i think it has something to do with having 4 seperate VPs...

oh, and you gotta use either retail FS2 or inferno build, as the agamenmon has too many textures for FSO to handle.

[edit] and use 'loads only used weapons' unless it crashes continuously when someone fires a weapon. that flag saves a fair amount of memory (enough, at least)
« Last Edit: December 08, 2004, 05:11:36 pm by 2241 »
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Offline aldo_14

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Try a pre-HTL version of FSO; CoW was made for 3.5 or something pre-HTL, so I never anticipated the texture issues :o (and the damaged model of the Ag has a particularly stupid amount of textures).  The only toggleable FSO feature it uses, AFAIK, is glowmaps.

Albiet you should still run faster in 3.6 with all those textures than you would in retail, so that seems odd.

NB: can you still disable htl in the command line?  That might help; it doesn't need the htl polycount limits.

 

Offline Grimloq

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i dont think so


uh, the agamenmon has like ~20 different texture maps on it. it crashes the texture limit. polycounts are OK. so long as you use the inferno build and disable some of the options (or get a bunch of RAM ;) ) then youre fine. BTW, the agamenmon doesn show up till mission 3, so you can play 1&2 before you get inf build.
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Offline Cobra

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I played through the entire first chapter. ntgm1r, you probably have a sucky computer. I got CoW to work. You need to get a RAM optimizer or something.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline NGTM-1R

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Aldo: It does this when I try to enter a mission:

Error: Out of memory.  Try closing down other applications, increasing your
virtual memory size, or installing more physical RAM.

File:C:\fs2_open\code\GlobalIncs\WinDebug.cpp
Line: 1474

Call stack:
------------------------------------------------------------------
    fs2_open_inf.exe 0044a8cf()
    fs2_open_inf.exe 00401cef()
    fs2_open_inf.exe 00402185()
    fs2_open_inf.exe 00407be7()
    fs2_open_inf.exe 004e423c()
    fs2_open_inf.exe 00406c77()
    fs2_open_inf.exe 004e452f()
    fs2_open_inf.exe 004092ff()
    fs2_open_inf.exe 00409373()
    fs2_open_inf.exe 0060bf75()
    kernel32.dll 7c816d4f()
------------------------------------------------------------------



Sucky computer my ***...it does that, but it still runs as long as you let it alone and just go back into FS2 instead of staring at the error.
"Load sabot. Target Zaku, direct front!"

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Offline Cobra

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Use the reatail FS2.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Grimloq

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(first post of 2nd page! :D )
[edit] DOH! beat to it...[/edit]

hmm... weird... i have 256MB RAM. it works for me (barely). just go disableing everything except shineymaps and gloweymaps.

if that doesnt work, then im out of ideas.

the COW missions and MODs seem to be quite momory-inefficient, actually...
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Offline Cobra

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OK, then, face it. I have a higher grade PC.

[EDIT] I type perfect and I'm fast. Teach yerself sometime.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline NGTM-1R

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I doubt you have a higher-grade PC. I think the INF build just doesn't like it.

Retail just CTDs without even giving me an error.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline karajorma

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Not surprising. As Aldo said COW requires FS2_Open to work.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline pecenipicek

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:wtf:
so does *ANYONE* know why inferno crashes on mission2?
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Ho, ho, ho, to the bottle I go
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Offline karajorma

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Does it give you the same error ngtm1r posted?
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline aldo_14

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Quote
Originally posted by karajorma
Not surprising. As Aldo said COW requires FS2_Open to work.


No, it doesn't.  It should run fine on retail, but (it appears) it doesn't run on FSO post HTL implementation[/i]. i.e. it worked fine on v3.5

The only FSO features it uses are glowmaps and glowpoints AFAIK.

i don't know about memory inefficiency; it's probable with Agamenmons textures, though.  There should be at the least a lo-res map pack for the fighters, planets, etc.
« Last Edit: December 09, 2004, 01:59:51 pm by 181 »

 

Offline karajorma

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Really? I seem to remember it being the first FS2_Open only campaign.

Oh well I guess the mind's playing tricks on me :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline pecenipicek

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right..
oh the error? no its something with the bloody kernel32.dll
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

  

Offline Grimloq

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hmm... you using the inf build? on mission 2, it should work with 3.6. worked fine for me.
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Offline pecenipicek

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i cant even play it with SCP. where is that patch for SCP?
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline Grimloq

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prolly sitting in about 500 pieces on somebodys comp...

dont worry, theyre remakin inferno totally.

still, the original R1 is pretty good...
A alphabetically be in organised sentences should words.

 

Offline Cobra

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I use 3.5.5 and it works.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline aldo_14

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Quote
Originally posted by karajorma
Really? I seem to remember it being the first FS2_Open only campaign.

Oh well I guess the mind's playing tricks on me :)


You're half right - it was the first campaign (released campaign) to use FS_open features.  But they were added in after a lot of work was already done (i.e. story & missions had been set, etc), so it was really just artistic stuff.
« Last Edit: December 09, 2004, 06:19:39 pm by 181 »