Author Topic: Finally Done! (no3)  (Read 3119 times)

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Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Remeber this guy?
Well, I have two version of it. Teh firtst one sux (geometry errors), the secons one id better but has too much wasted polys nad could be better.

SO I did the third....
The Assault Carrier (Lancer, Cavalier...whatever...)
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Somewhat reminiscent of the B5 Centauri Octurion I think... looking good so far

 

Offline Eviscerator

  • 27
  • Who? What? Noway!
The title sez it is done. Is it?
The Lurker Extreme

To study and not think is a waste, but to think and not study is dangerous.

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Offline Drew

  • 29
    • http://www.galactic-quest.com
i like it :yes:
[(WWF - steroids + ties - spandex) / Atomic Piledrivers] - viewing audience = C-SPAN

My god.. He emptied the gasoline tank from the van onto your cat, lit him on fire, threw him in the house and dove for cover.  :wtf: Family indeed.  ~ KT

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Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Now this is an excellent model. The two arms in front could use some more detail, they are still to blocky, but besides this :yes:

BTW, I think it is time for you deleting the "low poly model King" from your signature, guess you have raised over this title, don't you think, escpecially after seeing your latest highpoly models :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
LOL...right...gotta edit that..

I'm currently in the process of texturing it...GOD! It's so hard to find good textures...
I spent hours on the net looking for a few good ones.. 90% were pure crpa, the very few good ones were for SALE???:wtf:

Looks like I'll have to use standard FS2 textures...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Roanoke

  • 210
Boxy. I like the idea tho. If you used Max I'd suggest you chamfer a fair few edges. But you don't. So I won't. :nervous:

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
Well, it certainly is flat. Although I assume it'll look meaner with textures.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
Quote
Originally posted by Roanoke
Boxy. I like the idea tho. If you used Max I'd suggest you chamfer a fair few edges. But you don't. So I won't. :nervous:


i know you can do it in TS6, i'm not sure about 5.

Trashman: make your own textures.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
It's Terran, isn't it? Terran ships are supposed to be blocky.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
If you don't make your own, why not be creative with textures from other games you OWN?  I got one masive library with folders from A2 all the way to KA, SFC, BC and dozens of minor games most of you have forgotten or never played... (any sci-fi). Sometimes after flipping through then for hours I find the perfect one for a model I'm looking at . I just don't know how to apply them yet (I do simple change outs normally)...

Oh and BTW is it's alright I want to use the Lancer (original) as a EDF ship in my fanfic on spacebattles.com, Earth needs some of their ownships now that SDF-3 has opened their eyes to possible "hostile visiors" in the future possibly...

Aldo, did you make the SOC Segomo? I'd like to use that as well (it's one of my favorite battleships(destroyer?) of all time for FS2.
« Last Edit: December 12, 2004, 05:37:20 pm by 2035 »
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

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[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
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Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Use the old Lancer as you wish GRG...
No, I didn't make the Segomo..


And yes, it is terran, thus the blockiness.... The ship itself isn't big...around 1200m max.. Designed for speed and fightercapacity, has little in terms of armor and weaponry.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by Getter Robo G

Aldo, did you make the SOC Segomo? I'd like to use that as well (it's one of my favorite battleships(destroyer?) of all time for FS2.


Yes, and go ahead.

 

Offline Roanoke

  • 210
Quote
Originally posted by TrashMan
And yes, it is terran, thus the blockiness.... The ship itself isn't big...around 1200m max.. Designed for speed and fightercapacity, has little in terms of armor and weaponry.


there's boxy in cool, asthetic style and boxy, not enough polys style.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
how many polys would you want?

what would be your limit for vessel of such size?
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
if it's a carrier, then 3000 or so should do it.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
I just noticed Trashman, you changed your sig...

And thanks guys... (I WAS just gonna say thanks T & A , since that was the order in which you guys responded, but less MATURE minds would think naughty thoughts..)  :drevil: :lol:  Forgive I just got off work, need drug called sugar to balance me out!
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Roanoke

  • 210
Quote
Originally posted by TrashMan
how many polys would you want?

what would be your limit for vessel of such size?


that's not really the point...

 
That thing looks like a cross between the USS Defiant and the Millennium Falcon with some naval battleship architecture thrown in to boot. Great job. :yes:

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
3000 polys? Without turrets? For a ship half the size of a destroyer?

A bit much if you ask me...most people don't have powerfull PC's, so I think 2000-2500 should be enough...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!