Author Topic: (edit:) I'M LAZY --> sound in a vacuum...  (Read 2741 times)

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(edit:) I'M LAZY --> sound in a vacuum...
For space being a vacuum, we sure can hear alot in Freespace 1 and ESPECIALLY in Freespace 2! Would it really kill simulations like these to limit sounds to:

a. music

b. sounds inside the cockpit (gears, levers, buttons beeps, comp nitifications (heart beat/breathing?(to follow the tension/danger of any situation)) etc)

c. transmissions

d. weapons' impacts/collisions/any damage to ship

f. weapons fire (YOUR weapons fire), as it would sound from inside

and NOTHING ELSE. Space is a vacuum after all.

-Laters
« Last Edit: December 13, 2004, 07:12:22 am by 2346 »
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Offline karajorma

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We just had this conversation. Run a search and you'll see what people think of it.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline kode

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what is these simulations you're all whining about? fs is not, and has never been, to my knowledge, a simulation.

oh, and what karajorma say
Pray, v. To ask that the laws of the universe be annulled in behalf of a single petitioner confessedly unworthy.
- Ambrose Bierce
<Redfang> You're almost like Stryke 9 or an0n
"Facts do not cease to exist because they are ignored."
- Aldous Huxley
WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH

 
So why got fs2 so many simulation awards?
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Offline grilox

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Quote
Originally posted by kode
what is these simulations you're all whining about? fs is not, and has never been, to my knowledge, a simulation.

oh, and what karajorma say


Simulation=Simulates something

FS Simulates space travel, therefore it is a simulator.

 

Offline Ransom

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Because that would be bloody boring. Realism is teh lame, especially in a space simulator.

 

Offline NGTM-1R

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The ship's computer provides audio cues to increase the situational awareness of the pilot.

The music is calming, which helps the pilot stay focused.

Problem solved.
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Offline Roanoke

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deja vu amyone ?

 

Offline aldo_14

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Quote
Originally posted by Sinsearach
For space being a vacuum, we sure can hear alot in Freespace 1 and ESPECIALLY in Freespace 2! Would it really kill simulations like these to limit sounds to:

a. music

b. sounds inside the cockpit (gears, levers, buttons beeps, comp nitifications (heart beat/breathing?(to follow the tension/danger of any situation)) etc)

c. transmissions

d. weapons' impacts/collisions/any damage to ship

f. weapons fire (YOUR weapons fire), as it would sound from inside

and NOTHING ELSE. Space is a vacuum after all.

-Laters


Not kill simulation. Will kill game.

 

Offline FireCrack

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FFS the other thread about this is till on the first page!!!!
actualy, mabye not.
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3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
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Offline kode

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Quote
Originally posted by Overlord
So why got fs2 so many simulation awards?


why does britney spears albums sell?
Pray, v. To ask that the laws of the universe be annulled in behalf of a single petitioner confessedly unworthy.
- Ambrose Bierce
<Redfang> You're almost like Stryke 9 or an0n
"Facts do not cease to exist because they are ignored."
- Aldous Huxley
WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH

 

Offline Nuke

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simulators do not suck. atmosphereic flight has to be realisticly simulated to be fun for me. spaceflight on the other hand, is no fun with full on physics.
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Realism kills them? Riiiiight...well you have to draw the line somewhere. Specifically: we're in space, correct? I don't want to hear another ship zipping past with a *WOOSH* like I passed some car on the freeway where there is plenty of AIR; OR and explosion thats a mile away assuming the same damn thing! *sigh* lets just add some spells and elves...

BTW, it may be in the FUTURE, but it's still more simulation than anything, no discussion.
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Offline aldo_14

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I would say that FS2 is as much of a simulation as R-type or Gradius are/were.

 

Offline Ransom

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Quote
Originally posted by Sinsearach
Realism kills them? Riiiiight...well you have to draw the line somewhere.

It would be boring. I don't care if it's realistic or not, but it wouldn't be half as exciting without all those sounds. It's like watching an action film but only hearing the voices. No impact.

 

Offline TrashMan

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Quote
Originally posted by ngtm1r
The ship's computer provides audio cues to increase the situational awareness of the pilot.

The music is calming, which helps the pilot stay focused.

Problem solved.


What he said. The army (air force) is allready experimenting with audio simulation helmets...
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Offline kode

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if you don't want the sounds, effin edit the effin .vps.
Pray, v. To ask that the laws of the universe be annulled in behalf of a single petitioner confessedly unworthy.
- Ambrose Bierce
<Redfang> You're almost like Stryke 9 or an0n
"Facts do not cease to exist because they are ignored."
- Aldous Huxley
WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH

 

Offline aldo_14

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NB: What does FS2 actually simulate, anyways?

 
Quote
Originally posted by grilox


Simulation=Simulates something

FS Simulates space travel, therefore it is a simulator.
My Sytem

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Offline Zarax

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err...
I hope you aren't serious guys...
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