Another SCP enhancement, in "Playing Judas" when you're ordered to fly into the Lucifer's fighterbay, the launch of the Manticores is linked to your distance from one of 2 waypoints, that are supposed to line up with the bay. Since these waypoints are rarely matched precisely, it would simplify things quite a bit if we merely replaced the waypoint in the distance check, with the distance-ship-subsystem sexp and key it off the fighterbays. I also hope that 2.4 fixes that problem in the mission where you're trying to capture the Ramses, where the Shivans refuse to fire on it.