Author Topic: the evolution of a model  (Read 1448 times)

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Offline Nuke

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the evolution of a model
i kinda thougt this might intrest some people



it shows how a concept model  evolves from initial idea to finished product (or products in this case). the original plan was to make a vasudan heavy bomber with an asymetrical design. mind you the original was made a long time ago before the scp was started and before my modeling skills stopped totally sucking. unsatisfied with that model i decided id make a slightly more symetrical design, still unsatisfied i continued to produce new ideas. by about the 4th concept model i decided i was making a heavy stealth bomber. it was for a time then i added gatling guns and made it a gunboat. still having the original model i tore it up to make the pf shagrath. its ugly but fun to fly.
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Offline Roanoke

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you're gun barrells are too long

 

Offline Nuke

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gun barrels are always 80x the calibur. you need to read up on you ballistics knoledge.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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Offline Janos

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Quote
gun barrels are always 80x the calibur. you need to read up on you ballistics knoledge.


No they aren't.
« Last Edit: December 19, 2004, 01:24:19 pm by 1621 »
lol wtf

 

Offline Black Wolf

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The one on the left looks awesome. Weird (new species?), but awesome.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
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Offline Nuke

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its a pirate vessel

didnt know anyone would discribe it as awesome though, i always thought it was an ugly ship, which is why ive yet to show it offtill now.
« Last Edit: December 19, 2004, 10:56:44 am by 766 »
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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Offline Black Wolf

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'Tis the texturing that does it for me, at least from this angle.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline pyro-manic

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Quote
Originally posted by Black Wolf
The one on the left looks awesome. Weird (new species?), but awesome.


I agree. Looks great. I also really like the original model. Assymetry = good :yes:
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Offline c914

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Gold one model is very nice:nod:
 If you place on it main guns from Maelstorm model could be good terran vasudan hybrid;7

 

Offline aldo_14

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Did you draw concept art beforehand?

 

Offline Nuke

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nah im not much for 2d drawings. il start with a low poly concept model, and add details little by little. eventually i got a model ready for texturing. im still having problems working with higher polyconts. old habbits die hard.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline aldo_14

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Aahh.... it helps a lot, I've found.  Albeit I'm hopeless at drawing perspective, so I tend to do side / top (or both) planar sketches and extrapolate off of that.  I'll need to dig out a scanner sometime; I have a model which i managed to get exactly looking like and scaled to it's concept piccy, which I'm quite chuffed about.