Author Topic: Antialiasing  (Read 2062 times)

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Offline WMCoolmon

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I don't want to excite anyone, but is there any possibility of getting Antialiasing working properly with NVidia cards? I can't (really) use it, but it can make a lot of quality difference when it's used.

If it's broken for ATI cards, this goes double - smoothed models would look lots better.

(I'm using a GF4 MX440 with either the most or the next most recent drivers, but it hasn't worked for a LONG time.)

I think there may have been some special process to enable it. I'm not sure if that works anymore or what it was, though.
-C

 

Offline DaBrain

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    • Shadows of Lylat board
Since I got my 6800 all my AA problems are history.

Somehow I can use AA without problems now. (Without GF fix.)


Forceware 71.20 (not sure)


Edit: Uhm, sorry looks like I was wrong. There are still some glitches, but I didn't notice them in-game. Look at the 'goal' interface part to the left.


Waring 1280*1024 Shot!
http://img29.exs.cx/img29/6199/antialias0rc.jpg
« Last Edit: December 19, 2004, 03:54:34 pm by 1688 »
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Offline Lynx

  • 211
The stars in the background used to be barely visible with AA. Is it still that way?
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 

Offline DaBrain

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Yeah, it's weird. They are very visible when I turn my fighter to any direction, but are almost not visible when I don't touch the controls.
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SoL is looking for a sound effect artist
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Offline karajorma

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This one has been in the technical section of the FAQ for ages. It dates back as far as FS1 IIRC.

Quote
WHEN I PLAY FREESPACE OR FREESPACE 2 THE STARS DISAPPEAR WHEN I'M MOVING/TURNING. THEY REAPPEAR WHEN I'M STILL

This is another antialiasing problem. As with the previous two problems the solution lies in editing the registry. This time you want to follow the same procedure for a DWord called D3DLineOffset.


That said I don't think it's that good an idea to mess around with the registry unless the SCP guys say that this setting doesn't have any other effect.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
um before i upgraded my PC to a Radeon IGP, i use to run FSopen with the ATI Anti Aliasing activated by default. it was.... smoother. but required enourmouse ram. epic epic epic ram....

 
I play with 4xAA set in the launcher and it works good for me,
but i get cursor-slowdowns when a popup (i.e. "Do you realy want to quit") appears.
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Offline Tolwyn

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I am wondering if AA is working on Radeon 9700 Pro. I do not notice any difference with or without it (except the interface glitches while using AA)
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« Last Edit: December 21, 2004, 09:28:04 am by 2136 »
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Offline Tolwyn

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1. I have no possibility to select AA*4 in the launcher settings, it supports only 2x full screen antialising
2. the effect of anti aliasing is minimal

Also, it may be not the right place to post this, but it is a similar bug anyway. Glow maps do not function properly at a certain distance. They may fade in and out or exhibit intermittent flickering effects.
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis