The Whitehall can hold a Hecate with ease... the dock only looks a bit small coause the Orion is leaving - it's not fuly inside. And it's not fully textured yet either...most of hte bluish orion panells will go away...
As for the Gunboat - it's not a fighter, so I'll not waste my time making maps for it. I'm on a very tight schedule as it is...
Oh yeah - Presenting the GVI Abthys


Has two lods, fully turreted nad has subsystems. Needs only two more LOD's and debris. and paths of course...
That one was totaly messd up, since I did it in 3DMax originally. It had tons of geometry errors. I spent hours removing and adding polygons/vertex/edges by hand...
and yes..the Retribution..
I don't get it.. the cannon barrels won't rotate alltough I set them up exactly as I did radar dishes on my other ships (which worked).
Allso, the Assault Cannon does 500 damage and has a fire rate of 0.2, but in-game, it hardly fires..even tough I set the weapon AI to general, it barely uses the weapon!
