Well, I'm back again (yet again)... meh, I'll skip it this time.
I dont know if this has already been suggested before, I searched and I couldnt find anything regarding it, so here it is.
I always liked the ability to launch a double payload when I was in a hurry, or when the situation called for it... Such as launching two trebuchet torpedos to take out a heavy bomber. However, I didnt always like the way it worked. Simply toggling between single and double launch was very... limited. If I were to create a nice modified bomber that was fast, but was able to carry a helios, the ability to launch two at a time would ruin the balance I was looking for. Likewise if the same bomber would only be able to launch two sets of tempests at once, it would ruin the balance I was looking for as well.
You can probably guess what my suggestion is. Instead of a simple toggle of single or double firing mode, I'd like to see a cycle of specified number of simeoutaneous launches, perhaps in ships.tbl, so that when you press SHIFT + /, you cycle between one, two, three, etc on a bank that can have that many allowable firing modes. If it not specified, the default would be two, as not to break compatibility.
I forgot my other idea, but it's to be expected.
BTW, did the allowable weapons per each bank get implemented yet? And did WMCoolmon fix the modular external weapons.tbl entries?