Author Topic: Star wraith (space sim) what do you think?  (Read 1552 times)

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Offline Cabbie

  • 27
Star wraith (space sim) what do you think?
Did a search on the forums and can't find any old topics about it so...

Found this game while doing some random search on space sims:

http://starwraith3dgames.home.att.net/starwraith4/index.htm

The screenes looks interesting though. I'm now downloading the demo.

 

Offline Corsair

  • Gull Wings Rule
  • 29
Star wraith (space sim) what do you think?
*downloads demo*
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Star wraith (space sim) what do you think?
Pretty effects, but has the ugliest ships ever.


And look! even THEY have a cockpit! :p :D

 
Star wraith (space sim) what do you think?
Hmm, screenies arent really that impressive, except for the backgrouds which are spectacular.

 

Offline Lynx

  • 211
Star wraith (space sim) what do you think?
Quote
Originally posted by Unknown Target
And look! even THEY have a cockpit! :p :D

:nod:

Freespace and WC4 are the only space games without cockpit,every othergame has it.:nod:


The textures are uglee, but the ship designs themselves are nice.
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 
Star wraith (space sim) what do you think?
screenies look pretty nice except for that starfighter. I wuldn't want to be restricted 1 ship either (a couple more isn't much better)....and there is so much blue!
Derek Smart is his own oxymoron.

 

Offline Cabbie

  • 27
Star wraith (space sim) what do you think?
Just played a few mintues of it. Love their radar system very intuititive but I agree the textures are ugly :P. Seems like good fun on the first few minutes though.

 

Offline diamondgeezer

Star wraith (space sim) what do you think?
That fighter's got a touch of Arwing about it

__________________
Diamond Geezer completed al three routes on Star Fox wth a 100% rating on each

 

Offline Corsair

  • Gull Wings Rule
  • 29
Star wraith (space sim) what do you think?
It kept stopping every two minutes or so to "reload graphics and gameplay features".
It'd be nice, except for that. So, :no: from me.
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Grimloq

  • 29
  • Backslash enthusiast
Star wraith (space sim) what do you think?
fun game. IIRC its a few years old, and its by an INDEPENDANT game developer.

demo was fun-ish, but im not really interested...
A alphabetically be in organised sentences should words.

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
Star wraith (space sim) what do you think?
Good lord that HUD is hard on the eyes.

 

Offline aldo_14

  • Gunnery Control
  • 213
Star wraith (space sim) what do you think?
Ship models are utterly, utterly awful.  I realise it may be an indy developer, but it's not like there's a shortage of people who can make and texture  ship.

 

Offline Unknown Target

  • Get off my lawn!
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Star wraith (space sim) what do you think?
Not even texture, the ship models themselves suck.
It's ok...but the AI is really annoying, especially when they keep flying in front of you. At least in Freespace 2, it's not deliberate: your buddies actively fly around and behind you. In this, anyway you move they move to stay in front of you.
« Last Edit: January 04, 2005, 10:56:17 am by 368 »

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Star wraith (space sim) what do you think?
That HUD looks absolutely full of wasted space and color.  Way too prominent.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Lynx

  • 211
Star wraith (space sim) what do you think?
multicolored HUDs > monochromatic HUD's

The gauges are too big, but I like the general style a lot.
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Star wraith (space sim) what do you think?
The whole HUD is this massive over-cluttered mess, I don't like it at all.

 

Offline Carl

  • Render artist
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    • http://www.3dap.com/hlp/
Star wraith (space sim) what do you think?
those models could really use some improvement.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Carl

  • Render artist
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    • http://www.3dap.com/hlp/
Star wraith (space sim) what do you think?
why do all my posts keep ending up several posts behind the last post?
"Gunnery control, fry that ****er!" - nuclear1

 
Star wraith (space sim) what do you think?
Read the game's story. Replace "Vonari" by "Shivans" , "Federation" by "NTF" and we have Freespace 1 & 2 in short story.

Demo is quite intersting... have a specific atmosphere of garage-made game. But  I agree that ship design is totally ****, as well as the HUD.
Expect the best. Be prepared for the worst.

 

Offline Unknown Target

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  • Push.Pull?
Star wraith (space sim) what do you think?
Psychoo's right, the storyline is pretty much a throwaway.