Author Topic: Thoughts about Alpha 1  (Read 24506 times)

0 Members and 1 Guest are viewing this topic.

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
I think this would be a neat project for the HLP community to do. Replicate the FS1 campaign as accurately as possible, with Lucy having her beams. Take advantage of the nebulae backgrounds from FS2. If there are any missions in FS1 that occur in a system that FS2 has a mission for, copy the nebulae from FS2.

BTW, jonskowitz - I was born in Spokane.  
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Eishtmo

  • The one and only
  • 29
  • The One and Only
    • http://www.angelfire.com/games2/fsarchive/index.html
 
Quote
Originally posted by sandwich:
I was born in Spokane.  

And I lived there once.

------------------
Visit Warpstorm.  Do it now.

---------

I know there is a method, but all I see is madness.
Warpstorm  Bringing Disorder to Chaos, And Eventually We'll Get It Right.

---------

I know there is a method, but all I see is madness.

 

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
Actually, even though I was born there, my family moved down to Florida 4 months later and I've never been there since, so I have no _idea_ what it's like... *shrugs*

------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Slasher

  • 29
Ooooooh, so there is interest in this.  

sandwich, yes I have renamed a .fsm file to .fs2 and it works perfectly.  You'll need VPVIEW to "decode" the .fsm file while extracting it from the proper .vp, but that doesn't take more than a few seconds.  Once you've got it in .fs2 format, you can play it just like any regular mission.  Since FreeSpace 2 backgrounds are done in a drastically different manner than those in FreeSpace 1, the converted missions will initially lack a background.  Additionally, the briefing icons in the two games are considerably different as well (different icons for each species in FS2), but this is also simple to change.  Finally, all the ships that are in FS1 but not in FS2 get changed to the default ship - the Ulysses.  Changing back to their true FS1 form is a simple as installing the FS1 ships into FS2.  I belive there's a MOD to do this around here, and if not, it wouldn't be very hard to correct either.

General Consensus Needed:

If such a project was to be undertaken, what would everyone like to see in it?  Would you like a direct port from FS1 to FS2, with FS1 ships, weapons, music, and pretty much everything else?  Or would just rather have the FS1 missions simply be converted to FS2 format for more of a "The Great War in 2362" playing experience?  Or do you have a radically different idea from those listed here and in other posts?    

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Dunno... I nefer played FS1, so I'd like versimilitude, but others would probably be sick of the original...

 

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
 
Quote
Originally posted by Slasher:
...Finally, all the ships that are in FS1 but not in FS2 get changed to the default ship - the Ulysses...

...Would you like a direct port from FS1 to FS2, with FS1 ships, weapons, music, and pretty much everything else? ...

As long as there are no instances where I have to escort the Ulysses-class GTD Galatea through an asteroid field, ( ) I think that I'd prefer to see a true-to-the-original port.

On that thought, it could even be portrayed as simply a simulation of how it was like to fight in the Great War for pilots of the FS2 era.

Slasher, have you tried to get FS2 to play FS1 .MVE's?


------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
 
Quote
Originally posted by Slasher:
a direct port from FS1 to FS2, with FS1 ships, weapons, music, and pretty much everything else

SCREW CANON!

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
 
Quote
Originally posted by Slasher:
General Consensus Needed:

If such a project was to be undertaken, what would everyone like to see in it?  Would you like a direct port from FS1 to FS2, with FS1 ships, weapons, music, and pretty much everything else?  Or would just rather have the FS1 missions simply be converted to FS2 format for more of a "The Great War in 2362" playing experience?  Or do you have a radically different idea from those listed here and in other posts?    

Yeh, I'd go for basically taking everything from FS1. It'll avoid some quibbles further on for people who were disappointed 'I didn't see this, aaah!' - but put in all the bells and whistles of the FS2 engine, like beams and stuff. That might require re-balancing of lots of stuff (like capship battling, which will take on an entire new dimension). That'll be a job in itself  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Eishtmo

  • The one and only
  • 29
  • The One and Only
    • http://www.angelfire.com/games2/fsarchive/index.html
I think a total convert would be fine.  No beams, no flak, and no shields  .

------------------
Visit Warpstorm.  Do it now.

---------

I know there is a method, but all I see is madness.
Warpstorm  Bringing Disorder to Chaos, And Eventually We'll Get It Right.

---------

I know there is a method, but all I see is madness.

 

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
 
Quote
Originally posted by Setekh:
...but put in all the bells and whistles of the FS2 engine, like beams and stuff. That might require re-balancing of lots of stuff (like capship battling, which will take on an entire new dimension). That'll be a job in itself  


Explain for us, if you will, just how you are expecting to call it FS1 if it has beams, hmmm? On the Lucy, yes (and only 2 main beams - no AAA junk or anything), but that should be it.


------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Slasher

  • 29
sandwich:

I've never tried using the .mve files from FreeSpace 1 in FS2.  BTW, I assume you're referring to the cutscenes, as those are the only .mve files I know of.  I guess it depends a lot on whether or not the .mve file format has changed and how you could get FreeSpace 2 to read the .mves from a different location than the ones specified (cutscene.tbl, perhaps?)

--------------------

It seems as though there's a bit of a discrepancy surrounding how to port the original game over to the sequel.  From my point of view, a direct port or conversion of the FS1 story and universe to FreeSpace 2 would entail the moving of FS1 ships into the sequel's table files, complete with models and textures, in addition to the mission editing.  I don't think that'd be too hard, as I'm 99% sure there's already MODs out there for every FS1 ship to be made available in FS2.  Converting weapons wouldn't be too difficult either, and we could even give them better graphical effects than those that are seen in FS1.  Music and voice overs from the command briefs and debriefs would be no problem either.  

A port of all the missions, and nothing more, would be slightly easier than the above method simply because it wouldn't involve converting any material except the missions.  You could have FS2 ships, weapons, beams, flak, shields....whatever.  Obviously this would destroy the true FS1 experience, however.  Like I said above, it'd be more like "The Great War in 2367" (yes, I know I said 2362. SMACK me or something).  And, as Setekh noted, many of the missions would have to be retailored because of the gameplay implications beams add.

So, let's refine the details a little.  What specifically would you like to see in it?  Should we do our aboslute best to recreate the FS1 atmosphere, complete with menu and main hall graphics and other FreeSpace 1 execlusives?  Or should we ignore that route and modify the original FreeSpace 1 missions would beam weapons, flak, Maras and Herc IIs?  

 

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
I'm for the true-to-the-original version. But that's just me.  



------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Slasher

  • 29
I think I'm getting waaaay ahead of myself here.   Does everyone think there would be enough people to help out with something like this?  Some sort of organization obviously needs to take place here for a conversion to work.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
 
Quote
Originally posted by sandwich:
Explain for us, if you will, just how you are expecting to call it FS1 if it has beams, hmmm? On the Lucy, yes (and only 2 main beams - no AAA junk or anything), but that should be it.

Well, beams and flak are basically the main elements of FS2 that are improved in terms of engine. I thought it would be nifty to implement them - I would like to experience FS1 like that. But then again, it comes down to taste again. If I want it without flak and beams, I'll go play the real FS1 with my D3D hacks.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

  

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
 
Quote
Originally posted by Setekh:
Well, beams and flak are basically the main elements of FS2 that are improved in terms of engine. I thought it would be nifty to implement them - I would like to experience FS1 like that. But then again, it comes down to taste again. If I want it without flak and beams, I'll go play the real FS1 with my D3D hacks.  

It would be nifty to implement them, true. But it would also take much more work than people here are willing to put into this, I'm sure. Besides, part of the the reason why FS1 was so cool was because of our technological inferiority. For half the game we didn't even have fighter shields! How the heck would you explain beams?

Flak, on the other hand, I would be willing to concede to. It's not some super-advanced tech that we would have no reasonable way to have - it's a Brit invention, after all.  



------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
FS1, definitively. If someone wants beams and flaks, well, he can make another version from the original FS1 campaign.
I want to fly my Valkyrie again!!!
(and I want sushi to make a specific version of the velocity mod for this cmapiagn, coz the FS1 campaign was so damn fun with the velo mod   )
SCREW CANON!

 
  It sounds like the majority (who aren't lurking anyway   ) are for a 'true' version of FS1 (sans beams and flak).  I don't think yo uhave to worry too much about the 'FS1 with a facelift' problemb steaks, the AI is way smarter in FS2 and the missiles are far more accurate than in FS1.

  I know it will play differently (hell, it'll be a lot harder than the origional) because I'm still converting my 'Starfighter' MOD (no link this time, it's on enough other topics   ) to FS2.  My first attempt (using identical gameplay statistics for ships, weapons, and AI) was an unmitigated disaster!  I'm still tweaking with my tables in some desparate attempt to make the thing playable (with no shields in the game you really need to be careful with play balance!).

  Besides, I've seen a few people comment that they've never played the origional.  With copies of the old game becoming scarcer why don't we show'em what they missed!
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Slasher

  • 29
Sounds like people are leaning towards the pure FS1 port.  I'd have to agree that if we added beams it could drastically alter or destroy the balance in some, but not all, of the missions.  Furthermore, if both sides were to have beams, the Shivans would lose their edge.  I take it this means everyone wants FS1 ships, weapons, sounds, and music unedited, correct?

 
 
Quote
Originally posted by Slasher:
...Furthermore, if both sides were to have beams, the Shivans would lose their edge.  I take it this means everyone wants FS1 ships, weapons, sounds, and music unedited, correct?

It sounds like that's what most people want to see.  It looks like the 'purists' are going to win this vote  
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Eishtmo

  • The one and only
  • 29
  • The One and Only
    • http://www.angelfire.com/games2/fsarchive/index.html
 
Quote
Originally posted by Slasher:
Furthermore, if both sides were to have beams, the Shivans would lose their edge.

Of course we could just give the Shivans the beams.  

*Imagines the Bastion going up in smoke in Clash of the Titans*

Maybe not.

------------------
Visit Warpstorm.  Do it now.

---------

I know there is a method, but all I see is madness.
Warpstorm  Bringing Disorder to Chaos, And Eventually We'll Get It Right.

---------

I know there is a method, but all I see is madness.