Originally posted by Slanker_MT
Originally posted by kietotheworld
I think you must be using FSO SCP 3.6. You need to upgrade to FSO SCP 3.6.5, or download some of the newer builds from the Recent Scp Builds Forum
better?
I'm only a month late in responding here....
Nope. I can't get 3.6.5 to work. Symptoms have been flaky. At first, it would apparantly fail pilot file conversion. Now, I get a CTD in the briefing room or it hangs immediately after mission start. Once, I played through most of a mission before it crashed. Same problem with other recent builds.
Also, if I'm only playing single player, why does SCP 3.6.5 trip my firewall? I doubt there's any reason for me to continue blocking it, but why is it trying to access the net?
Now even 3.6 won't work. It crashes when I try to open the ship selection or weapon loadout screens. Yesterday it would run, but the Erinyes and Nahema's were invisible in-game. Apparantly, the models just weren't there at all. I could only see the thruster glows, and direct weapons fire passed right through the Nahema's (unless it struck the shields).
This is wierd, so here's all the info I can think of that's worth posting.
Command line: fs2_open_3_6_5.exe -spec -glow -jpgtga -d3dmipmap -2d_poof -nobeampierce -snd_preload -mod Derelict
If it matters, the system is an AthlonXP 2200+, nForce2, 512MB RAM, G-Force 4 Ti4200 128MB 8xAGP.
I have no webspace to upload a screen shot of my FS2 directory,but it contains these VP files:
ls_neb.vp
mv_adveffects.vp
mv_aseffects.vp
mv_core.vp
mv_zpack.vp
Root_fs2.vp
smarty_fs2.vp
sparky_hi_fs2.vp
Stu_fs2.vp
tango1_FS2.vp
tango2_FS2.vp
tango3_FS2.vp
tangoa_FS2.vp
tangob_FS2.vp
warble_FS2.vp
** The Derelict mod dir contains only BR_Derelict.vp and the corrected dl3-04.fs2 mission.
Ideas?
Kragg