Does this build also unclude Taylor's -rlm feature as well as his OGL fixes, and PhReAk's 6-ship-in-loadout-screen feature?
I tried to post the following idea in another thread, but now I can't find it so here it is again. With the flexibilty of the new loadout screen, could a slot be added for turrets on a ship? Obviously, problems might take place if cap-ships were used in wings, so the number of turrets that can be displayed might need to be restricted to say 4 or 5. Either that or the option to change turret loadout would only apply if the target craft is classified as a bomber or fighter.
So is this doable, or would it require too many interface changes?