Author Topic: WIP Ptah Hires  (Read 3824 times)

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Offline Turambar

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Inputs, criticisims, advice?
(yes, LS, i know you make the lights dark on the actual map, theyre there for planning purposes)

Its still WIP, im working on texture alignment and then i have to go in and make the pipes n stuff look good, then some more detail on the top plates, this is just to convey the general idea
« Last Edit: January 25, 2005, 03:23:21 pm by 1794 »
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 
It looks better.  Nice model.

Now remove the damned 242nd logo.  It seriously doesn't fit the textures.

As for thing on the front, I have no idea what you're talking about...
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- Gen. George Patton Jr.

 

Offline Lynx

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Hi-res or not, it still looks like a freaking fir cone.:p

could you post a comparison without textures?
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Offline Turambar

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Quote
Originally posted by Moonsword


Now remove the damned 242nd logo.  It seriously doesn't fit the textures.

As for thing on the front, I have no idea what you're talking about...

Originally posted by Lynx
could you post a comparison without textures?
 


how?

and the thing on the front is the glowy triangular bit on either side of the cockpit ( i want it to glow, but not brightly)

what do you mean comparison without textures?
« Last Edit: January 25, 2005, 03:28:35 pm by 1794 »
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline Primus

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Non hi-res? Looks good :)
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Offline karajorma

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Quote
Originally posted by Lynx
Hi-res or not, it still looks like a freaking fir cone.:p

could you post a comparison without textures?


It's Hi-Res not HTL. Turambar improved the textures not the model (I assume).

You could get a look at the textureless model in modelview right now :p

That said a before and after pic for the lazy amongst us wouldn't hurt :D
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Offline Turambar

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before=top

after=bottom

previously 256x256 pcx
currently 1024x1024 tga, WIP

its a texture upgrade, not a model upgrade,
i guess that needed clarification
 though a model update would be nice, but the ptah isnt exactly a bad model, there are much worse out there that should be done first
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline karajorma

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The first picture didn't load last time and Firefox has a habit of ignoring pictures it can't load so I didn't even know you'd posted it :D

Definate improvement :D
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Offline WMCoolmon

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It looks too...drawn. Sorry, I'm not an art expert ;) But I think the lines are too big, and that gives it the sort of cartoonish look.

It definitely looks hi-res :yes: but for some reason it doesn't look as realistic as the other hi-res textures.
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Offline Gank

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Looks better but not better enough to warrent 8 times more texture memory imo.

 

Offline Turambar

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thats why its called a WIP
*goes off to work on it some more*
 -more realistic detail
 -smaller lines
 -re-do lower front plating and middle two rows of upper top plating
 -work on the cockpit
 -work on those random pipes

Edit: and i think im gonna simplify those two triangular 'primary weapon port' glowy areas on either side of the cockpit, looking back on them ,theyre too busy and 'elvish,' I'll try to stick with the original [V] textures on those
« Last Edit: January 25, 2005, 07:20:55 pm by 1794 »
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline DaBrain

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As it is now, I only like the toop view. Although you changed some things in the basic design.


Some armor plates near the cockpit lost their shape.
I think it would be better to copy the old part in and redo it now, as it still possible.

I also tend to do such thing when it's already to late to make an easy job of it. :rolleyes:


Ah btw. The earlier you cut out the lights the easier it is.
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Offline Lightspeed

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You can also leave them in, and i'll cut them out. Whatever suits you. :nod:

Just be sure to upload the map when you're done with it, and i'll get to work on it.
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Offline Turambar

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oh, and how do i get rid of the logo?
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 
How did you take those shots?
$quot;Only two things are infinite, the universe and human stupidity.  And I'm not sure about the former.$quot;
 - Albert Einstein

$quot;It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived.$quot;
- Gen. George Patton Jr.

  

Offline Turambar

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i made a mission with me in a Ptah, and absolutely nothing else, i loaded the mission and started it, then i pressed [. Del] on the number pad to go external, used + and - to zoom, used the mouse to move around and PrtScrn to take the shots, then i threw all the bitmaps together in photoshop and labeled them with nice glowey text.

1280x960 resolution with 8xS AA and 16x AF with trilinear mipmaps forced on the gfx card
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 
Ah... there's your problem.  Make a 'blank' squadron insignia, then.
$quot;Only two things are infinite, the universe and human stupidity.  And I'm not sure about the former.$quot;
 - Albert Einstein

$quot;It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived.$quot;
- Gen. George Patton Jr.

 

Offline Turambar

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i'll try it
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 
Oh, yeah, those triangles on the front might need a *little* less glow, but not a *lot* less, if you know what I mean.
$quot;Only two things are infinite, the universe and human stupidity.  And I'm not sure about the former.$quot;
 - Albert Einstein

$quot;It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived.$quot;
- Gen. George Patton Jr.

 

Offline Black Wolf

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You could probably get away with 512x512 on this one - even Vs original 256x256 looks pretty decent, and it's a quarter of the memory usage.
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