Well, for the Inferno flyby sounds, all it said was something to the effect of "expecting [#End] found [$Ancient:   0   AFly.wav,   0, 0.85, 1, 200, 400]" (I just copied that from the table entry, but that's what it was).  The same message came up for the other Ancients flyby sound as well as the 2 for the EA.  Basically, it demands that there be only 3 species.  You should realy tell the code that since multi-species is now incorporated, that there can be more than 3, and in fact different species than any of those 3.
As for the error messages regarding my hud_gauges.tbl, well... the only major thing I've got it it is allowances for more than 3 ships in the escort list.  In fact, tha table entry is so short I could post it here and you could tell me what is no longer valid.  Now, I originally made this by following the guide posted with the original feature.
$Max Escort Ships: 15
#Main Gauges:
$Resolution: (1024 768)
$Escort List: (865 330) ;Where the escort list goes.
     +Image: escort1
     +Text: Monitoring ;This is incorrect, but how it is in the current build...will be fixed
#End
#Gauges
$Resolution: (1024 768)
$Escort List
      $Header Text: (4 1)
           ;+Text: Monitoring ;This is correct, and how it will be after this build
      $List: (0 13) ;Where the list starts
      $Ship: (0 11) ;An individual entry
            +Image: escort2
      $Last Ship: (0 11) ;Last entry
            +Image: escort3
      $Ship Name: (4 0) ;Where the name goes relative to the entry position
      $Ship Hull: (116 0) ;Ditto for hull %
      $Ship Status: (-11 0) ;Ditto for ship status, aka the D that shows up when a ship is disabled.
It keeps complaining about finding ":" when it expects to find "$Resolution", sometimes "$Default", and often "#End", and it pretty much complains about every line in this table.  To be perfectly honest, I haven't realy grasped how this table works.
Later!