Got it to compile successfully, but run to problems when trying to execute:
open /dev/[sound/]dsp: No such device
open /dev/[sound/]dsp: No such device
open /dev/[sound/]dsp: No such device
open /dev/[sound/]dsp: No such device
open /dev/[sound/]dsp: No such device
open /dev/[sound/]dsp: No such device
open /dev/[sound/]dsp: No such device
(null): "DirectSound could not be initialized.
If you are running any applications playing sound in the background,
you should stop them before continuing."
open /dev/[sound/]dsp: No such device
ERROR: "The required OpenGL extension 'GL_EXT_draw_range_elements'
is not supported by your graphics card." at graphics/gropenglextension.cpp:192
Don't know about the sound, could be a problem in my setup. It's the OGL part that worries me.
glxinfo says:
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_NV_vertex_array_range, GLX_MESA_agp_offset
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI R200 20020827 AGP 1x x86/MMX/3DNow!/SSE TCL
OpenGL version string: 1.2 Mesa 4.0.4
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_convolution, GL_EXT_compiled_vertex_array,
GL_EXT_histogram, GL_EXT_packed_pixels, GL_EXT_polygon_offset,
GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_stencil_wrap,
GL_EXT_texture3D, GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_object, GL_EXT_texture_lod_bias, GL_EXT_vertex_array,
GL_IBM_rasterpos_clip, GL_MESA_pack_invert, GL_MESA_ycbcr_texture,
GL_MESA_window_pos, GL_NV_texgen_reflection, GL_NV_texture_rectangle,
GL_SGI_color_matrix, GL_SGI_color_table
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
etc..
No 'GL_EXT_draw_range_elements' there.. I guess my R200 driver isn't suited for this, damn.