Originally posted by Goober5000
It's possible, but there might be a complication if the code needs to calculate new paths.
Barring any complications, it could be done in less than 30 minutes.
That's true, I didn't think of that. Unfortunately, I don't remember seeing the vm_matrix_interpolate in the path finding part of the code.
However, I don't think it would be a problem as long as the waypoint wasn't changed while a ship was in transit to it.
Edit: Oh, and the jump point stuff, if you were clever you could probably do it with the SEXPs and a finished version of the camera code, as well as a SEXP to activate the special clipping that occurs when the ship enters the wormhole. (It might be interesting to map that to a SEXP regardless.)
Anyway, I'm going to be quiet now, until I can actually implement this stuff.
