Author Topic: Universes Chaos Mission 1  (Read 16305 times)

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Offline Col. Fishguts

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While I'm personally no big fan of universe-crossovers...I'd still say give it a try.

It might be hard/impossible to come up with a good and serious story line, but the possibilities for a Deus-Ex-Machina-style campaign are enormous.
« Last Edit: February 15, 2005, 05:34:05 pm by 1445 »
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

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Yep... Which makes it a good challenge!

 

Offline Woolie Wool

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Quote
Originally posted by Jetmech Jr.


Shivans would rip the empire a new one ;)


Do you know what a Base Delta Zero is? It is much worse than what the Lucifer did to Vasuda Prime. In a BDZ, there are no survivors, unlike the Vasuda Prime bombardment. A single Star Destroyer can carry out a Base Delta Zero in a matter of hours.

Also, the Empire has over 20,000 Star Destroyers and an incalculable number of other capital ships. Plus, there are those 200 gigaton turbolasers. One shot is as powerful as four BFReds firing at once.

The Empire would rip the Shivans a new one. The Shivans ripped the FS1 GTA a new one. The FS1 GTA would rip the Centauri a whole bunch of new ones.  Do you get the picture now?
« Last Edit: February 15, 2005, 05:34:39 pm by 1099 »
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 
Once we have the balance table (proven info, with references, and point break down) released we will worry about that another time... Lets just have fun with the chaos at hand!

 

Offline Woolie Wool

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www.stardestroyer.net

Read everything that has to do with Star Wars.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 
I have, and then some! Once the chart is finished we can worry bout the actual damage% etc... However, for now enjoy the... If you wish to see the actual physics... Help out.... Once everything is busted down, and put into a point value then that will be helpful.... Here is something that may give you a bit of insight... Did you know that a single damage point on the weapons table for any weapon has a .66 kton value? I found this out by digging through FS1, and found a couple of references of medium yields, and got an average base.... After which we are using some break downs from all references to help bring things to light... The hardest ones to locate for true values are B5, BSG, and a few others... So far not enough references have been found to support a good thorough break down... A lot of people speculate... So far the best references I have been able to completely reconstruct is the Star Trek Universe... They have all values, and game values to help with a good break down... Let me know if you have some ideas to approach this.. I think I have covered a good portion of my references... On top of that SpaceBattles.com has a lot of info in this regards, but the hardest info to find are the ones from the creators themselves... However, with time and patients come good things! The same should be possible here! Have fun!

  
Can't wait to blow up some Tie-fighters in my starfury!!!

 

Offline Woolie Wool

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That's about the only thing you will be able to blow up with a StarFury. Meanwhile, those TIEs will take you out with one shot.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Woolie Wool

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Quote
Originally posted by stithe2000
I have, and then some! Once the chart is finished we can worry bout the actual damage% etc... However, for now enjoy the... If you wish to see the actual physics... Help out.... Once everything is busted down, and put into a point value then that will be helpful.... Here is something that may give you a bit of insight... Did you know that a single damage point on the weapons table for any weapon has a .66 kton value? I found this out by digging through FS1, and found a couple of references of medium yields, and got an average base.... After which we are using some break downs from all references to help bring things to light... The hardest ones to locate for true values are B5, BSG, and a few others... So far not enough references have been found to support a good thorough break down... A lot of people speculate... So far the best references I have been able to completely reconstruct is the Star Trek Universe... They have all values, and game values to help with a good break down... Let me know if you have some ideas to approach this.. I think I have covered a good portion of my references... On top of that SpaceBattles.com has a lot of info in this regards, but the hardest info to find are the ones from the creators themselves... However, with time and patients come good things! The same should be possible here! Have fun!


That isn't really a good way to go about it. Fluff > in-game, so take each weapon yield from the fluff. Extrapolate capital ship weapons and bombs from the Harbinger yield of 5 gigatons.

A photon torpedo is around 3 megatons according to some calcs, with a quantum torpedo being twice as powerful. The WhiteStar's firepower has been pegged at about 220 kilotons per second. The nukes that blew up the Sharlin in the Earth-Minbari War were 2 megatons. An Acclamator transport's heavy turbolasers are rated at 200 gigatons per shot, and an ISD, being (a) a real warship and (b) a lot bigger, is presumed to be considerably more powerful The Slave-1, which is pretty much a firepower, has laser cannons with yields of 2 kilotons per shot, 190-megaton missiles, and seismic charges rated in the gigaton range. Things are not looking good for the crestheads.
« Last Edit: February 15, 2005, 06:29:01 pm by 1099 »
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 
Quote
Many official (non-canon) sources state that a single ISD has sufficient firepower to reduce the surface of a planet to "slag".


Hahaha.

You were saying? Something about base zero something-or-other?

Quote
Note that the asteroid this large-sized TL bolt has just hit is melting (and subsequently vaporised), and the TL bolt passed through, retaining its original shape, continuing on its original course.


FS FIGHTERS pack enough punch to vaporize asteroids. Whoo. They can also withstand plenty of said shots directly impacting their hull.
Carpe Diem Poste Crastinus

"When life gives you lemons...
Blind people with them..."

"Yah, dude, penises rock." Turambar

FUKOOOOV!

 
Quote
Also, the Empire has over 20,000 Star Destroyers and an incalculable number of other capital ships. Plus, there are those 200 gigaton turbolasers. One shot is as powerful as four BFReds firing at once


umm...riiight.
Carpe Diem Poste Crastinus

"When life gives you lemons...
Blind people with them..."

"Yah, dude, penises rock." Turambar

FUKOOOOV!

 
BTW, those gigaton measurements are absolute bull****, IIRC.
Carpe Diem Poste Crastinus

"When life gives you lemons...
Blind people with them..."

"Yah, dude, penises rock." Turambar

FUKOOOOV!

 

Offline NGTM-1R

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Quote
Originally posted by Woolie Wool

That isn't really a good way to go about it. Fluff > in-game, so take each weapon yield from the fluff. Extrapolate capital ship weapons and bombs from the Harbinger yield of 5 gigatons.


*cough* Read that again. That's the yield of two  Harbingers.

Quote
Originally posted by Woolie Wool
A photon torpedo is around 3 megatons according to some calcs, with a quantum torpedo being twice as powerful.


Says who? Have they actually been fired at a target where we could judge?

Quote
Originally posted by Woolie Wool
An Acclamator transport's heavy turbolasers are rated at 200 gigatons per shot, and an ISD, being (a) a real warship and (b) a lot bigger, is presumed to be considerably more powerful.


First, what the HELL is an Acclamator transport? Being the proud owner of most Star Wars novels, the Essential Guide to Vehicles and Vessels, all the X-Wing series of games, and a bunch more stuff, I have never heard of such a ship. And it's misspelled to boot.

Second, that doesn't hold up. Orbital turbolaser bombardment is not destructive enough for that. The demonstration bombardment by the Chimera in Dark Force Rising, for example, was directed at an area outside a Noghri village. The buildings were made of wood. The Chimera presumably fired all batteries that could bear, certainly not a single shot. Yet by your standards a hit by a single shot anywhere within fifty miles should have caused the village to at least burst into flame. It didn't. Information assembled from other novels indicates that a Star Destroyer could, in theory, slag a good-size city with a thirty-minute bombardment. A whole planet, though? That would take weeks, maybe months. A Star Destroyer is capable of knocking an undefended or lightly defend planet back into the Stone Age within a few days, but total destruction is absurd.

Another example: The Super Star Destroyer Iron Fist's bombardment of the Alliance base on Noquivzor. It delievered a forty-five minute bombardment. Noquivzor Base was underground, but not deeply buried. Alliance casualities were high and multiple levels of the base were destroyed, but the hanger complex survived intact. At 200 gigatons a shot, with a forty-five minute bombardment and the number of guns on an SSD, Iron Fist's bombardment should have been the equivalent of the meteor that wasted the dinosaurs. It wasn't. Damage was contained to the base only, and not even all of the base. Clearly turbolasers are considerably less powerful then you state.
« Last Edit: February 16, 2005, 12:04:23 am by 2191 »
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Offline Carl

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Quote
Originally posted by Woolie Wool
A photon torpedo is around 3 megatons according to some calcs


cals made by people who know nothing about antimatter.

it is almost common knowledge by now that one photon torpedo is 64.4 megatons max. (47.7 megatons probable, assuming a 74% reaction is most likely as stated in the tech manual)
« Last Edit: February 16, 2005, 01:02:06 am by 158 »
"Gunnery control, fry that ****er!" - nuclear1

 
Actually considering if the area in which the antimatter/ matter reaction is in a ideal environment that is actually free of all radiations and other phenomina of that nature in space.... In all actuallity according to real physics and quantom mechanic break down... That will never happen... In all possibilites the full effect would be at best around 55 megatons.... Medium yield would be about 32 megatons (roughly), and nominal would be 15 megatons (roughly)... You have to give way to isotopes, and matter/antimatter break down... All of this comes into effect... I have read all of this from many references... There are a lot of variables to be considered.... Also this is only physical hull effect with minor shield effects (depending on shield strength) according to many references about startrek weaponary.... More on this in full detail when I have all the references to make a 100% break down.... Right now... I am only at 70% of a full break down.... Stay tuned to find out where I am at with the universe chart break down! I will have references and full point break down of each weapon there with references.... This will fully help with many aspects.... The hull effect, sub-system effect, and shield effect will be at most guess work based on novels, and other references on weapon effects.... In the mean time.... The numbers will be very close not perfect, but close! Now.... It would be most helpful if you can take all of this info, and put it into a kilton break down with at least 2 to 4 references from the creators.... That is the tough part.... Now lets have fun with this!

 

Offline IPAndrews

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I see we've moved onto kilotons, megatons, and gigatons now. This brings back memories :)
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 
Quote
Originally posted by ngtm1r


*cough* Read that again. That's the yield of two  Harbingers.



Says who? Have they actually been fired at a target where we could judge?



First, what the HELL is an Acclamator transport? Being the proud owner of most Star Wars novels, the Essential Guide to Vehicles and Vessels, all the X-Wing series of games, and a bunch more stuff, I have never heard of such a ship. And it's misspelled to boot.

Second, that doesn't hold up. Orbital turbolaser bombardment is not destructive enough for that. The demonstration bombardment by the Chimera in Dark Force Rising, for example, was directed at an area outside a Noghri village. The buildings were made of wood. The Chimera presumably fired all batteries that could bear, certainly not a single shot. Yet by your standards a hit by a single shot anywhere within fifty miles should have caused the village to at least burst into flame. It didn't. Information assembled from other novels indicates that a Star Destroyer could, in theory, slag a good-size city with a thirty-minute bombardment. A whole planet, though? That would take weeks, maybe months. A Star Destroyer is capable of knocking an undefended or lightly defend planet back into the Stone Age within a few days, but total destruction is absurd.

Another example: The Super Star Destroyer Iron Fist's bombardment of the Alliance base on Noquivzor. It delievered a forty-five minute bombardment. Noquivzor Base was underground, but not deeply buried. Alliance casualities were high and multiple levels of the base were destroyed, but the hanger complex survived intact. At 200 gigatons a shot, with a forty-five minute bombardment and the number of guns on an SSD, Iron Fist's bombardment should have been the equivalent of the meteor that wasted the dinosaurs. It wasn't. Damage was contained to the base only, and not even all of the base. Clearly turbolasers are considerably less powerful then you state.


Actually, get this: I remember hearing him (or someone) say the heavy turbolasers fire 800 Gigaton burst every second.

Doesn't get more bull**** than that. With that level of firepower, the Death Star itself would be completely superfluous.

Stardestroyer.net is, IMO, ludicrous.
« Last Edit: February 16, 2005, 05:59:54 am by 1802 »
Carpe Diem Poste Crastinus

"When life gives you lemons...
Blind people with them..."

"Yah, dude, penises rock." Turambar

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Offline NGTM-1R

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Quote
Originally posted by Jetmech Jr.


Actually, get this: I remember hearing him (or someone) say the heavy turbolasers fire 800 Gigaton burst every second.


Christ...who the hell said that? Now they're even ignoring the movies. Heavy turbolasers fire once once every five-to-seven seconds...
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Offline Singh

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Quote
Originally posted by Woolie Wool


Do you know what a Base Delta Zero is? It is much worse than what the Lucifer did to Vasuda Prime. In a BDZ, there are no survivors, unlike the Vasuda Prime bombardment. A single Star Destroyer can carry out a Base Delta Zero in a matter of hours.

Also, the Empire has over 20,000 Star Destroyers and an incalculable number of other capital ships. Plus, there are those 200 gigaton turbolasers. One shot is as powerful as four BFReds firing at once.

The Empire would rip the Shivans a new one. The Shivans ripped the FS1 GTA a new one. The FS1 GTA would rip the Centauri a whole bunch of new ones.  Do you get the picture now?


Actually, the Shivans would get their asses kicked the first, and then second time around.

Then they'd build the Gargant, and beat the SW back for a while, before it, too is overwelhmed.

Then they'd build somethng bigger and get back at the Imperial fleet.

One thing you gotta love about Shivans....they always seem to come back with something bigger :D
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Offline Carl

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Quote
Originally posted by stithe2000
Actually considering if the area in which the antimatter/ matter reaction is in a ideal environment that is actually free of all radiations and other phenomina of that nature in space.... In all actuallity according to real physics and quantom mechanic break down... That will never happen... In all possibilites the full effect would be at best around 55 megatons.... Medium yield would be about 32 megatons (roughly), and nominal would be 15 megatons (roughly)... You have to give way to isotopes, and matter/antimatter break down... All of this comes into effect... I have read all of this from many references... There are a lot of variables to be considered.... Also this is only physical hull effect with minor shield effects (depending on shield strength) according to many references about startrek weaponary....


i think the 74% figure factors in all the break down and radiation stuff. the inside of a photon torpedo is gonna be the most ideal environment you can think of. anything that keeps LIVE antimatter inside of it while being stored on a ship is gonna be sealed like fort knox to the 4th power.
"Gunnery control, fry that ****er!" - nuclear1