Author Topic: Mod starter pack Release 1  (Read 4766 times)

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Offline DaBrain

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Mod starter pack Release 1
This is my tribute to the FS community:
The Mod starter pack

I got many requests for some effects from smaller and bigger mods. I noticed that most of the time these people only wanted to have different effects, rather than asking for a special effect.
So I decided to create some effects for all mods.

This package includes mostly effects, but also some anis and maps.
It's a small package for now.

Download (part1)
Download (part2)
Download (part 3)

Thanks to MatthewPapa
hosted by Game-Warden
Download (self extracting)

I hope I can find someone to host it on one file.
« Last Edit: February 20, 2005, 03:18:09 pm by 1688 »
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline FreeTerran

  • Master of the apocalypse
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Mod starter pack Release 1
Well, there you go...

Download (part 1)
Download (part 2)
Download (part 3)

one file will be on in about 10 mins

EDIT: part01 is damaged
« Last Edit: February 19, 2005, 04:45:14 am by 1059 »
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

  

Offline DaBrain

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Mod starter pack Release 1
I've downloaded it again (from my link) and it works.
Try again, I think it's just another reason why my webspace sucks...
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Mod starter pack Release 1
Hey brain, looks great! Question, ie, if I wanted to use teh ani for the runway instead of teh normalorion one HOW do I list that in model view for changing textures? do I call it ani? will it recognise it as a texture?
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline DaBrain

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Mod starter pack Release 1
If you just want to replace the old glow map then just rename it to 'capital01-04a-glow.ani'.

But never forget this was tossed as the moving lights are visible on multiple parts of the ship.

I still think it look kinda nice. Check it out.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline karajorma

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Mod starter pack Release 1
However when someone finishes off the High Poly Orion this could easily be incorporated :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Getter Robo G

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Mod starter pack Release 1
Actually, I wanted a genreal info thing. Like changing the strip on the saturn I'm using with the runway blinking texture or any other experiments in texture replcement. But that should work ;)  jpg and tga doesn;t work for me (regard les of using the command line options) So I have a great deal of problems. I have to convert them to pcx. If I use any other builds other than basic I get constant CTD...

True this means my crappy system is limited but I still get things done.
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline DaBrain

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Mod starter pack Release 1
That's strange, did you report this bug?


What are your system specs?
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Mod starter pack Release 1
yeah I reported this long ago when I encountered the missing textures for secondary weapons in the SCP thread. I was told to change the .pcx's to jpegs or tgs's and even then it didn;t woprk. I canmake new beams frine but new secondaries are a no no. the textures won't appear I posted screens showing that only the trials show up.

Anyway my system is a 1.8ghz P4
512 DDR ram
with a ati 7200 all in wonder 64mb tv-in-out card (how I made my teaser trailer for mission 5)


I can run FS open with only -glow -shine otehrwise I get many graphical glitches and crashes cause of conflicts which is fine I still can use it for expanded limits and sexp's...

IF I get anything back this year after tax time I mgiht have enough for a new card but I am not holding my breath...
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline DaBrain

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Mod starter pack Release 1
Well, now this is even more strange...

I thought you'd write something like Voodoo3 or Intel (whatever).

But an ATI 7200 is no uncommon card.

Have you tried different gfx drivers?



(AFAIK the 7200 has T&L, right?)
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline DaBrain

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One file DL is up. :yes:
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Cobra

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Quote
Originally posted by karajorma
However when someone finishes off the High Poly Orion this could easily be incorporated :D


Bob better hurry up. I WANT TEH HIGH-POLY GOODNESS.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline DaBrain

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Mod starter pack Release 1
*bump*

I'm thinking about another, lager pack.
Well, I won't waste my time. So if the first one wasn't used yet, I don't think I'll work on another one.

Did someone actually use my stuff already?

Edit: I forgot to mention an important thing. If I work on another pack, I'd like to ask all modders for help.
If you have some spare models, maps, or effects, we yould put all this stuff together so we have a good basis for some new mods.
« Last Edit: March 04, 2005, 11:45:35 am by 1688 »
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline aldo_14

  • Gunnery Control
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Mod starter pack Release 1
Lager pack?  Glug glug!

 

Offline aldo_14

  • Gunnery Control
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Mod starter pack Release 1
NB: I might have some spare stuff in future; I honestly can't promise anything.  If I do, I'll PM you.

 

Offline Primus

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Mod starter pack Release 1
I think I will use some effects in my campaigns. :) Actually, I'm pretty sure I will. :D

Another pack would be great. :yes:
No surrender, no retreat.
Proxima Fleet - https://proxima-fleet.com/
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Offline StratComm

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Mod starter pack Release 1
I don't really have much use for the effects, but I do like the Shivan tile.  The others are a little too chaotic for my tastes, but I'll keep them all around anyway.  It's a useful pack, all said, but I don't think it's marketed correctly for the target audience.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline DaBrain

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Mod starter pack Release 1
Quote
Originally posted by Primus
I think I will use some effects in my campaigns. :) Actually, I'm pretty sure I will. :D

Another pack would be great. :yes:


Ok, so I shall work on a shall work on a larger pack.


Quote
Originally posted by StratComm
I don't really have much use for the effects, but I do like the Shivan tile.  The others are a little too chaotic for my tastes, but I'll keep them all around anyway.  It's a useful pack, all said, but I don't think it's marketed correctly for the target audience.


Interesting. How should I market it?

@aldo Sounds good. I hope we can put together something useful. :) Maybe I'll create some models too. I'll just have to improve my skills before. ( http://www.game-warden.com/forum/showthread.php?t=462 )

The UV mapping will  be a problem though... :(

@all The next pack will include some animated particles.
I saw what Nuke was able to do with even some simple particles.
Quite impressive.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline StratComm

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Mod starter pack Release 1
I'm really just suggesting that you focus on either effects or textures for any subsequent packs.  I'm not actively making a mod, so I didn't look at this for the longest time since it is mostly effects.  But I missed a potentially very useful subset of textures in the process.  So for future packs, do either all effects or all textures so that people like me who just poke around on the side can get what they want, when they want.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline pyro-manic

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Mod starter pack Release 1
Thanks for this - great idea. I'm looking for some textures to use on my ships, so this could be useful... :)
Any fool can pull a trigger...