Author Topic: Message limit ?  (Read 2384 times)

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Offline Skullar

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Is there still a limit for the amount of radio messages in a mission ?

 

Offline WMCoolmon

  • Purveyor of space crack
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If there is, it's probably been bumped several times by request of WCS.
-C

 

Offline Starman01

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  • Mechwarrior
    • Wing Commander Saga
Eh, not that I know.  :eek2:

I mentioned one or two times, that I reached the message-limit in one mission, but AFAIk it has never bumped up escpecially for us. (we asked many times for a bumped up message.tbl so that we can add more wingmans, but that's all). :)

Currently, you can insert around 280 empty messages in FRED (kinda strange, I thought I hit the limit some time ago with around 100 messages).
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline WMCoolmon

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[/Tongue in cheek] :p
-C

 

Offline Starman01

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    • Wing Commander Saga
Uhm, sorry. What does that mean ? I have problems translating this phrase into propper german, but one meaning of the word "cheek" is rather negative, (I didn't meant to offend you WMC  :nervous: ) but I guess I didn't according to your ":p " (thanks god for the development of emoticons :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline StratComm

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"Tongue in cheek" means that the material in question was said in jest.  WMC was just joking around.
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline WMCoolmon

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It means that WCS has forever been asking to have messages/SEXP limits bumped, so if there is a limit, it's either pretty high, or it's been bumped to be pretty high. ;)

I think this is it though:
Code: [Select]
#define MAX_MISSION_MESSAGES 500
//Bumped to 500 from 300 06/15/2004 -C


So, limit of 500.
-C

 

Offline Starman01

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    • Wing Commander Saga
Thanks for clarify that "tongue in cheek"-thing, sometimes I'm not familiar with these kind of phrases  ;)

500 is certainly waaay to much. Even we do not have more than 150 messages per mission, not to mention that this limit isn't supported in Fred either. So if you have already problems with the memory used, rather reduce this limit , maybe it makes things easier for another SEXp-Node raising. :) (Just a thought, I don't have a real imagination how the exe is controlling it's resources.)

Is the limit somehow calculated on the size of the messages themselve, or is it a real message-counter ?
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline StratComm

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My guess is that this number controls how big of an array of sounds can be loaded into memory.  Messages are the only sounds tied to events specifically, so they get their own limit.  However, you'll still be limited by the SEXp nodes cap, and quite frankly I don't see how anyone ever actually got to 300 messages per mission before it was raised.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline WMCoolmon

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It only seems to take up < MB in memory. It was bumped because of a WCS request, which turned out to be a miscommunication. (I think MAX_PERSONAS was really what needed to be bumped)
-C

 

Offline FireCrack

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  • meh...
ahh i keep getting WMC and WCS confused!
actualy, mabye not.
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3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
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Offline Lynx

  • 211
Easy to mix them up. Both are cool stuff.:p
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 

Offline Starman01

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    • Wing Commander Saga
Quote
Originally posted by WMCoolmon
It only seems to take up < MB in memory. It was bumped because of a WCS request, which turned out to be a miscommunication. (I think MAX_PERSONAS was really what needed to be bumped)


Most probably that's the cause, since we always spoke of "bumping up the entries in message.tbl", maybe we misspelled it sometimes.

As said, I can't imagine that someone will need more than 150, or at the biggest maximum 200 messages. (I guess my biggest mission has around 120, I'm not fully sure though). Theoretically you could reduce it down again.
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
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I believe Axem hit the message limit once...he made a thread about it...
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Axem

  • 211
I did...? I remember hitting a SEXP node limit making an ingame cutscene before WMC added those sexps... But not a message limit.

And I never made any thread about it. I'm too much of a lurker to do that. ;)

 

Offline NGTM-1R

  • I reject your reality and substitute my own
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  • Syndral Active. 0410.
I dunno, I recall you mentioning hitting several limits in the same post, and I could've sworn one of them was the message limit...

EDIT: Ah, I found it. It was the cargo variant limit. Ignore any previous statements on this subject that I have made.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline WMCoolmon

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Well, when I looked up the limit I also checked how much memory is used. Turned out to be less than a meg. :p
-C