Originally posted by WMCoolmon
If everything's in the right order it should work...what's the error? If it's a parsing error, can you send me a copy of the entry(ies) in question?
; ----------------------------------------------------------------------------------
; Sidearm
;
$Name: @MG-133 HE
+Title: XSTR("Colonial MG-133 HE", 3243)
+Description:
XSTR(
"Standard Issue
Level 3 Hull Damage
Level 2 Shield Damage", 3244)
$end_multi_text
+Tech Title: XSTR("MG-133 HE", 146)
+Tech Anim: Tech_Subach_HL-7
+Tech Description:
XSTR(
"The Viper's special gun.", 3245)
$end_multi_text
$Model File: none
; The following fields (preceded by @) are only required for laser
; rendering, which requires that "Model File:" be none.
; These are the same values that used to be hard-coded:
@Laser Bitmap: mgun
@Laser Glow: mgunglow
@Laser Color: 250, 110, 00
@Laser Color2: 250, 110, 00
@Laser Length: 4.7
@Laser Head Radius: 1.3
@Laser Tail Radius: 1.3
$Mass: 0.06
$Velocity: 1580.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 0.12 ;; in seconds
$Damage: 62
$Armor Factor: 0.9
$Shield Factor: 0.7
$Subsystem Factor: 0.3
$Lifetime: 2.0 ;; How long this thing lives
$Energy Consumed: 0.0 ;; Energy used when fired
$Cargo Size: 0.012 ;; Amount of space taken up in weapon cargo
$Homing: NO
$LaunchSnd: 76 ;; The sound it makes when fired
$ImpactSnd: 85 ;; The sound it makes when it hits something
+Weapon Range: 100000 ;; Limit to range at which weapon will actively target object
$Flags: ("in tech database" "cycle" "player allowed" "ballistic" "stream")
$Icon: iconSD4
$Anim: SD4
$Impact Explosion: none
$fof: 0.05