Author Topic: A topic on mission design.  (Read 5226 times)

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Offline karajorma

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A topic on mission design.
True but in general you have 100 variables per mission to play with. That's quite a few :)

(You've also got 100 Player Persistant and 100 Campaign Persistant ones that you could probably abuse if the other 100 weren't enough). Lets just say that I think you'd run out of SEXP nodes long before you ran out of variables :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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