Author Topic: Disappointing nebula visuals...  (Read 1769 times)

0 Members and 1 Guest are viewing this topic.

Disappointing nebula visuals...
I'm running FS2 Open in OpenGL mode (because D3D likes to crash when I open this particular mission), and in all the nebula missions, the nebula is one big single-color soup. Is there a reason why it looks so lousy?


Image LVLSHOT'ed - Karajorma
« Last Edit: March 21, 2005, 03:05:27 am by 340 »

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Disappointing nebula visuals...
I was just bringing this up in the internal, there are a number of issues wrong with the nebula, and I was wanting to just through out keeping everything exactly like retail and trying to make it better, as the retail fog mode is both complicated and imposable to replicate exactly anyway.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline taylor

  • Super SCP/Linux Guru
  • Moderator
  • 212
    • http://www.icculus.org/~taylor
Disappointing nebula visuals...
What build are you using?  Don't use -2d_poof with anything but the newest builds when running OpenGL.  I didn't fix -2d_poof in OpenGL until just recently and some older builds didn't automatically disable it like the post 3.6.5 builds did.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Disappointing nebula visuals...
The lack of poofs gives it a Freelancer-ish look that I kind of like, actually...
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Disappointing nebula visuals...
It actually looks more like, well, fog.
-C

 
Disappointing nebula visuals...
How did you get this "bug?" That nebula looks awesome!

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Disappointing nebula visuals...
he told you to stay out of the ferrium subforum

that's how he got it
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 
Disappointing nebula visuals...
Quote
he told you to stay out of the ferrium subforum


As I said in your forum, I didn't mean to insult you or your efforts. Sorry if it came off that way. As a matter of fact, I'm actually quite looking forward to Ferrium's eventual completion.

Again, I apoligize for the misunderstanding.

 

Offline FireCrack

  • 210
  • meh...
Disappointing nebula visuals...
I got it too once, except there was this "window" in space through wich i could see my poofs being rendered.
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline taylor

  • Super SCP/Linux Guru
  • Moderator
  • 212
    • http://www.icculus.org/~taylor
Disappointing nebula visuals...
It is just the fog.  The poofs are rendered in a 2d window off to the side and never move out of that spot.  I bet if he turned and looked everywhere he'd see them.  It's an old bug and there have been plenty of screenshots of this effect.  Could be a newer version of the bug I guess but I don't get it with any recent builds.