Author Topic: Halo mod.  (Read 830 times)

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Offline Deepblue

  • Corporate Shill
  • 210
After reading both The Fall of Reach and First Strike I am convincecd a Halo mod would be totally and utterly awesome if done right. Any volunteers?

 

Offline Jake101

  • 26
Uh...you're not going to launch another campaign are you?  'Cause...stuff really needs to get finished...
-Jake101
Ferrium is Pwnage.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
We've been through this one before, I think...
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Grug

  • 211
  • From the ashes...
I thought there was a Halo mod in the works a while back?

But yeah, I think modder's need to pool their resources together and finish current ones first.

Sometime in the future it would be cool to see a Halo mod though. :)

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
I agree that I'd love to see a Halo mod but we're spread too thin as it is. Of course if you can hire some dedicated Halo fans and get them interested in the idea of a mod and then pursuade them to model for you then youve won half the battle.

(In other words try recruiting from the larger Halo Community than from here first :) )
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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