Hmm... well, I was looking in the tech room and in the screen you get to when you hit F3... I'll take that under consideration when I screw around with FS2 again. Thanks.
EDIT:: no, that's not the problem. I dunno why, but it's just not accepting the texture... An odd tidbit I thought I should mention, though: When I tested the Deimos ingame... I could shoot through the invisible parts, but I couldn't fly through them.
EDIT 2:: Files that I pulled from mv_textures: VA-ripped01.dds, VA-ripped01-shine.dds, xTrim1.pcx, xTrim1-shine.dds, xTrim2.pcx, and xTrim2-shine.dds.
I ripped them to \data\maps. I have cel shading running seperately under a mod folder. What exactly should I do?