Author Topic: mediaVP 3.6.6 beta  (Read 12609 times)

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Offline Cobra

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you didn't download everything then.
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Offline WMCoolmon

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Glowpoints should work, engine trails may not.
-C

 

Offline DaBrain

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You should add THIS
to the next build. ;)
Looks great.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Setekh

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Quote
Originally posted by DaBrain
You should add THIS
to the next build. ;)
Looks great.


True dat. That looks awesome! :yes:
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Offline StratComm

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Quote
Originally posted by High Max
Glowmaps do but engine trails don't. Also, I notice that the flashing glowpoints on the Ulysess aren't appearing when I see the ship in the techroom. I think the glowpoints on the Arcadia and Ulysess come from the models.vp and I have the new models.vp but those flashing glowpoints aren't there anymore. My main concern is the engine trails. Maybe I should've kept the 3.6.5 effects and models media vps instead of deleting them right when I put the new ones on my computer to save disk space. :sigh:


The only reason that those glowpoints may not work is if you are not using -jpgtga.  The glowpoints have been (substantially) upgraded, and are tga files now.
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline karajorma

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Shouldn't be. Maybe you've just become a better player :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline -Norbert-

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Non of the links works anymore.

 

Offline DaBrain

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--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline -Norbert-

  • 211
Thanks for the link.:)
I'm already downloading them.

Oh and something else:
I have a mv_bobb.vp in my FS2 folder (back from 3.6.5 I think). Should I leave it in?
« Last Edit: June 05, 2005, 07:16:16 am by 1400 »

 

Offline DaBrain

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Proabably not, but tell me what is in the VP. (Most important: The folders)

If you don't have VP View, forget about it. Move the file somewhere else and see if it causes any difference. If it doesn't, delete it.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline WMCoolmon

  • Purveyor of space crack
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mv_bobb was an updated version of Bobb's Hercules, I'm pretty sure I updated both the 3.6.5 mv_models and the 3.6.6 mv_models/mv_zpack with it, so if you have either one you should be able to remove it without changing anything.
-C

 
Call me crazy, but do all the .rars and the zpack have the 3.6.5 readme?  Are they really the 3.6.6s at all? :)

 

Offline WMCoolmon

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They say 3.6.5 but they are actually 3.6.6.
-C