Author Topic: Quick render of the Hoderi Class Destroyer  (Read 5655 times)

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Offline Styxx

  • 211
    • Hard Light Productions
Quick render of the Hoderi Class Destroyer
Well, here's the pic:

 


So...?  
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Offline Shrike

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  • 211
    • http://www.3dap.com/hlp
Quick render of the Hoderi Class Destroyer
ker-ZAP!
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Offline Woomeister

  • Infyrno Missile
  • 213
    • Inferno SCP
Quick render of the Hoderi Class Destroyer
Cool  

 

Offline Sandwich

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Quick render of the Hoderi Class Destroyer
Can't really see too much....

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Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
Quick render of the Hoderi Class Destroyer
ehh... to much forward beam weaponry! I want a ship that has the beams on te side, bacause when ships duel, they ride side by side, and flank eachother...

hey... gives me an idea...  
     
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Offline Styxx

  • 211
    • Hard Light Productions
Quick render of the Hoderi Class Destroyer
Actually, that's not an accurate render. The main anti-capship weapons on this ship will be on the sides and on the top - that main beam will be a subspace disruption beam. You fire it on a node and it destabilizes it, rendering it unusable for some time.

The ship also has a wide-area version of it, that affects a few kilometers in radius, so no ship can leave or enter subspace while the field's active.

Much like the Interdictor Star Destroyer...
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Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Quick render of the Hoderi Class Destroyer
 
Quote
Originally posted by sandwich:
Can't really see too much....

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Offline NeoHunter

  • Primo Novus Venator
  • 28
Quick render of the Hoderi Class Destroyer
You may want to probably give us a better shot of the destroyer. I really cannot make out its shape.

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Offline Styxx

  • 211
    • Hard Light Productions
Quick render of the Hoderi Class Destroyer
Bah, you, you... bah.

 


Well, can you see it now?
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Offline NeoHunter

  • Primo Novus Venator
  • 28
Quick render of the Hoderi Class Destroyer
Now I see it. Kind of like the design.

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Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
Quick render of the Hoderi Class Destroyer
Eh... as nice as it looks, I'm tired of symmetrical ships... why don't any ships have something large on one side, and nothing like it on the other?  I hate symmetry, it's boring... That's one reason I like the Mahes bomber, it's not symmetrical, vertically at least... i.e. x|x on most ships, x|y on the mahes  
     
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Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
Quick render of the Hoderi Class Destroyer
And yes, I do see that turrety thing on the side, but that doesn't count... still too symetrical
     
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Offline aldo_14

  • Gunnery Control
  • 213
Quick render of the Hoderi Class Destroyer
 
Quote
Originally posted by Snipes:
Eh... as nice as it looks, I'm tired of symmetrical ships... why don't any ships have something large on one side, and nothing like it on the other?  

Human nature - we're symetrical in x|x , so we sometimes struggle to think differently.  


 

Offline Styxx

  • 211
    • Hard Light Productions
Quick render of the Hoderi Class Destroyer
Also, I think that it has something to do with the fact that inertia would rip your ship apart if it wasn't symmetrical...  
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Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
Quick render of the Hoderi Class Destroyer
Why? You can't match mass on both sides without symmetry?
     
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Offline aldo_14

  • Gunnery Control
  • 213
Quick render of the Hoderi Class Destroyer
 
Quote
Originally posted by Styxx:
Also, I think that it has something to do with the fact that inertia would rip your ship apart if it wasn't symmetrical...  

No friction in space ?!  not sure on physics - I got a C in higher   .

 

Offline morris13

  • New Marshal in town...
  • 27
Quick render of the Hoderi Class Destroyer
Not nessecarily. Inertia is going to operate the same way on a ship wether its symmetrical or not, it just depends on wether the ship's structure is strong enough. Otherwise the ship would have to be perfectly radially symmetrical to avoid trouble. Look at the Colossus, for example. Its VERY assymetrical along the vertical axis, but can we realistically say that if we rotated it 90 degrees so that it was asymmetrical left to right instead of top to bottom that it would create more structural difficulty? Of course not.
The trick with an assymetrical ship is just to make sure that propulsive thrust is always aligned along the ships center of mass. Asymmetry creates problems when force is being applied to the structure off axis, because then it tends to apply rotational force instead of propulsion.
It is exactly right to say that we tend to find assymetrical objects less pleasing because we are symmetrical ourselves. However there isn't any structural reason why you can't make them that way, it just makes things a little more complicated.
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Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
Quick render of the Hoderi Class Destroyer
Well, me being symmetrical or not, I prefer assymetrical ships. I love ships that are different than they should be... and when you plan it out right, like morris did, you can explain how they work...
     
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United Space
Newsie, Modder, Slave to Asta
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"Snipes... Is The Dark Continent."

 
Quick render of the Hoderi Class Destroyer
Wow, I like it

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Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Quick render of the Hoderi Class Destroyer
I like this design. Snipes, it's all well and good to say that you like a less symmetrical ship, but don't bag out the modeller or the model for it. If you feel you have the right to do that, you had better make a better model yourself, or you'll just be hot air.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
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