Will it be in the next fred-build then (it isn't in there yet AFAIK) ? I could need it for the prologue, since the time-compression will brake the entire time-line in the events.
Btw, now that you are mentioning the cutscene-stuff, have you created some sort of tutorial or handbook for that. ? I tried making a simple cutscene a few days back, but the results where very strange, so I finally gave up on that idea again.
I tried creating a slow 180 degree turn, and then move the camera slowly towards a specific ship in the area, but the camera seems to jump to it's starting position everytime between a movement, and made unwanted turns around the x-axis (like the AI does in turning) and many bad moves too.
But maybe I'm just using it wrong, but I should now what is possible and what can be done, before I try it out again.
This would be most interesting for cutscenes while autopiloting, so I could even create something similar to original WC, but unfortunately our autopilot-turns are quite long (ca. 15 seconds).
Thanks for any insights
