Author Topic: Dawn of War...  (Read 3342 times)

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Offline Grug

  • 211
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Aye, you can check it out on the Official web site.
It adds a fifth team, being the Imperial Guard. yay... =/

But yeah, I used to play Tau too. :)
Was severely dissapointed at the FPS game though... ergh...

 
I've got DoW.  It's okay but it seems kinda soulless to me...

I just didn't get any feeling as I wiped out the enemy.

At least when you have a Shivan or a Trandoshan under your sights you feel like you're doing something.
#Bal kote, darasumm knte,
  Jorso'ran kando a tome,
  Sa kyr'am Nau tracyn kad, Vode an#

 - Traditional Mandalorian war chant

 

Offline Ace

  • Truth of Babel
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Quote
Originally posted by Deathstorm V2
I've got DoW.  It's okay but it seems kinda soulless to me...

I just didn't get any feeling as I wiped out the enemy.

At least when you have a Shivan or a Trandoshan under your sights you feel like you're doing something.


You're kidding me, right? It has more character in "blowing stuff up" then a lot of RTS games. Mainly because there's not so much the "one building survives and they rebuild their whole base in three minutes" syndrome.

Plus the attack and death animations for the units have style.
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline Grug

  • 211
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I love the death animations. It's really fun just to send a bunch of scouts to their death so you can just watch their melee death animations. >D

I think some could of been improved though. If they had gibs, and maming. Woah boy this would of kicked arse. Better yet, custom death animations for each gun. Aka Fallout style.
So a Las cannon to the chest would incinerate a massive hole in them, and they'd just fall over dead, blood streaming out anime style.

Then you could have heavy bolter deaths, where they get pelted over and over and their chest is ripped open, bullet by bullet.

Ooo, or the Eldar weapons. That would be nasty. Fill their victims with shrapnel.
Oh, and the chainsword, mus'nt forget that now can we? Commanders cutting a bloody swathe through the masses, limbs and heads falling to the ground all around him.

Muhahaha! :D

 
Really, I'm just waiting for the Tyranid Mod to finish up. And the Tau Mod. And the Necron Mod.
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Blind people with them..."

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Offline Grug

  • 211
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Kewl. Kindof been out of the DoW community of late. Keep me posted if they ever do finish those mods, or release some sort of beta pack.

How far are they, anything ingame yet?

 
Necron Mod has several Units ingame, IIRC.

Tyranid Mod has a ton of models, and Alpha (though I'm not sure if they have any of the models in it) release, and they're working on rigging and animating the Genestealers and Infestation Markers.

The Tau Mod, IIRC, has had a bunch of ingame units for a while now. Not sure about recently though, haven't checked much lately.
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"When life gives you lemons...
Blind people with them..."

"Yah, dude, penises rock." Turambar

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Offline Grug

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Hmmm, got a linky?

 
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Offline Grug

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That Tau mod looks pretty bloody awsome. Excellent.
Can't wait to spam gun drones all over the place. >D

The other two sites seem to time out for me though...

 
They work for me.

Thats a shame, cuz for the Necrons, I linked to their Pictures thread. They got WAY more done than I thought...Like this:

« Last Edit: April 24, 2005, 11:39:47 pm by 1802 »
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Offline Grug

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I tried again and the links are working now.

That necron mod looks bloody awsome.
Can't find any pics of the Tyrinids ingame. Might have to d/l the alpha and test it out.

Are there any other mods for different teams being made out there? Might have to do some google searches I will... :)

 
There's a Grey Knights mod that's pretty much finished. (the models are SWEET, though it's not balanced at all): http://www.innocence-proves-nothing.com/

There's a Dark Eldar Mod. (Not sure as to the site at the moment. I think one of the other sites I posted links to it)

There's an imperial Guard Mod. (Search for Cadian Inquisition. That's the name of the mod.

The Tyranid alpha only uses placeholders (Space Marines as Genestealers). You can find Pictures in the Animation and Models Subforums.
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Offline Thorn

  • Drunk on the east coast.
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Y'know, I play DoW a fair bit too, and I think the thought of it being unbalanced is crap. I play Eldar mostly, and the Fire Prisms are bloody useless against anything but massed units and buildings. A squad of Assault Marines will **** it up. You need a good mix of units with all of the races. Sure, the spam tactics work, but all it takes to defeat a Wartruk rush is a few D-Cannons. Seer squads do suprisingly well against vehicles too. The only units that really give me trouble are Defilers. Even worse than Fire Prisms. Its basically a spider walking Leman Russ tank with claws, flame throwers and cannons. It is both an artillery and support/assault vehicle rolled into one scary looking platform. A pair of these bastards can smash most defenses if ignored, and they have the ability to shrug off most infantry. I had a relic literally surrounded by 2 rows of D-Cannons. I looked away for about 10 seconds to assault a base. When I came back, half the buildings were on fire.

 
Quote
Originally posted by Thorn
Y'know, I play DoW a fair bit too, and I think the thought of it being unbalanced is crap. I play Eldar mostly, and the Fire Prisms are bloody useless against anything but massed units and buildings. A squad of Assault Marines will **** it up.


Would never happen. Ever. Not against a half-decent Eldar Player, anyhow. FP's have the 3rd highest number of hitpoints of any tank in DOW, right behind the Land Raider and Looted Tank. An Assault marine does about 7 DPS (damage per Second) to Vehicle_med Armor types.

The FP's Shuriken cannon, on the flipside (no, not you, Flip) does about 70 DPS to infantry_heavy_med (assault SM armor).

Also, believe it or not, the Fire Prism is roughly equal in cost to a Full ASM squad.

Quote

 You need a good mix of units with all of the races. Sure, the spam tactics work, but all it takes to defeat a Wartruk rush is a few D-Cannons.


D-Cannons are another issue people have with Eldar, yet even so, the likelyhood you'll have D-Cannons for defense before he starts with Wartrakks is HIGHLY unlikely, unless you try to Fast-tech to them, a very dangerous thing to do.

Quote

 Seer squads do suprisingly well against vehicles too.


Seer Councils are a joke among DOW players. In the first version, they were unstoppable because the Conceal ability stacked with each member added to the squad, making them practically unkillable. Then, Relic nerfed them and upped the cost.

They are one of the worst units in the game for cost. It takes about 1000 req and 2000 Power to get them fully decked out. This is almost the cost of an Avatar of Khaine AND a Bloodthirster.
They are also no longer unkillable, as the stacking issue was fixed.

Quote

 The only units that really give me trouble are Defilers. Even worse than Fire Prisms. Its basically a spider walking Leman Russ tank with claws, flame throwers and cannons. It is both an artillery and support/assault vehicle rolled into one scary looking platform. A pair of these bastards can smash most defenses if ignored, and they have the ability to shrug off most infantry. I had a relic literally surrounded by 2 rows of D-Cannons. I looked away for about 10 seconds to assault a base. When I came back, half the buildings were on fire. [/B]


Defilers are admitted to be one of Chaos' most Effective units. They have the second longest Artillery range, a ****ty flamer (it's very pathetic), adequate melee compared to other walkers (though a Dreadnought could take 2 Defilers in HtH), and By far it's most destructive weapon, the Twin Autocannon (it does absolutely amazing DPS, even against infantry).
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Blind people with them..."

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Offline Grug

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That Inquistor mod is pretty kick arse too.

I'm gonna have to d/l these and try them out someday. :)

 

Offline Drew

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the only balanced RTS iv ever played is Total War
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Offline TrashMan

  • T-tower Avenger. srsly.
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Teleprt a pack of Allault Terminators with Force Commander attached in the middle of enemy Fire Prisms....

Terminators own practicly everything....especiallly with assault cannons...

speaking of which, there is a Space Huld MOD out there too...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Grug

  • 211
  • From the ashes...
The Total War series are brilliant games don't get me wrong. But even they suffered from balance issues.

Some teams vs others just cannot be beaten. Hands down.

Armenia vs Roman legion is an example at times. If you take a large contingent of Cataphrak archers, you can screw the Romans up real bad.
There are plenty of other better examples too. Some teams only have a handfull of units.

 
Quote
Originally posted by TrashMan
Teleprt a pack of Allault Terminators with Force Commander attached in the middle of enemy Fire Prisms....

Terminators own practicly everything....especiallly with assault cannons...

speaking of which, there is a Space Huld MOD out there too...


Ultra-Late game unit vs. Mid-early game unit.

Not a good counter, and it still wont work. FPs can just jump away, and the Stun affect AT's have vs. vehicles won't stop that.
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"When life gives you lemons...
Blind people with them..."

"Yah, dude, penises rock." Turambar

FUKOOOOV!