Originally posted by Thorn
Y'know, I play DoW a fair bit too, and I think the thought of it being unbalanced is crap. I play Eldar mostly, and the Fire Prisms are bloody useless against anything but massed units and buildings. A squad of Assault Marines will **** it up.
Would never happen. Ever. Not against a half-decent Eldar Player, anyhow. FP's have the 3rd highest number of hitpoints of any tank in DOW, right behind the Land Raider and Looted Tank. An Assault marine does about 7 DPS (damage per Second) to Vehicle_med Armor types.
The FP's Shuriken cannon, on the flipside (no, not you, Flip) does about 70 DPS to infantry_heavy_med (assault SM armor).
Also, believe it or not, the Fire Prism is roughly equal in cost to a Full ASM squad.
You need a good mix of units with all of the races. Sure, the spam tactics work, but all it takes to defeat a Wartruk rush is a few D-Cannons.
D-Cannons are another issue people have with Eldar, yet even so, the likelyhood you'll have D-Cannons for defense before he starts with Wartrakks is HIGHLY unlikely, unless you try to Fast-tech to them, a very dangerous thing to do.
Seer squads do suprisingly well against vehicles too.
Seer Councils are a joke among DOW players. In the first version, they were unstoppable because the Conceal ability stacked with each member added to the squad, making them practically unkillable. Then, Relic nerfed them and upped the cost.
They are one of the worst units in the game for cost. It takes about 1000 req and 2000 Power to get them fully decked out. This is almost the cost of an Avatar of Khaine AND a Bloodthirster.
They are also no longer unkillable, as the stacking issue was fixed.
The only units that really give me trouble are Defilers. Even worse than Fire Prisms. Its basically a spider walking Leman Russ tank with claws, flame throwers and cannons. It is both an artillery and support/assault vehicle rolled into one scary looking platform. A pair of these bastards can smash most defenses if ignored, and they have the ability to shrug off most infantry. I had a relic literally surrounded by 2 rows of D-Cannons. I looked away for about 10 seconds to assault a base. When I came back, half the buildings were on fire. [/B]
Defilers are admitted to be one of Chaos' most Effective units. They have the second longest Artillery range, a ****ty flamer (it's very pathetic), adequate melee compared to other walkers (though a Dreadnought could take 2 Defilers in HtH), and By far it's most destructive weapon, the Twin Autocannon (it does absolutely amazing DPS, even against infantry).