Author Topic: New Destroyers (poket size??)  (Read 3406 times)

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Offline AlphaOne

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New Destroyers (poket size??)
I'm sorry if I do this again but I must keep posting various ship specs for the campaign story to be somewhat acurate!

The idea is this: a destroyer about 1.8 max 2 km long

This new destroyer employes cuting edge technologi in armour and weapons. It has a main gun similar to what I heard the Golgotha has I mean a real big gun which would be its main gun.

Also it has 2 LRBGreens NOT LRBFG and 2 BGreens as well as 2 AAAF beams and 12 AAAF turrets Not to be confused with AAF beams some flack mostly for close range suport and 3 or 4 missile launchers and 5 or 6 bomb/torpedo launchers.

Also it employs a small fighterbay some 50 or 60 spacecraft.

What do you think?
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Offline aldo_14

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New Destroyers (poket size??)
Why does everything have to employ cutting edge technology?  Isn't that just a pseudonym for 'infeasible'?

 
Re: New Destroyers (poket size??)
Quote
Originally posted by AlphaOne
I'm sorry if I do this again but I must keep posting various ship specs for the campaign story to be somewhat acurate!
 


No, you don't. Adding new, non-canon and un-needed ships doesn't make it accurate. :p

I was thinking something along the lines of an escort destroyer, but Fs2 corvettes already fill that role.

Quote
Also it has 2 LRBGreens NOT LRBFG and 2 BGreens as well as 2 AAAF beams and 12 AAAF turrets Not to be confused with AAF beams some flack mostly for close range suport and 3 or 4 missile launchers and 5 or 6 bomb/torpedo launchers.


Sounds un-balanced and not pocket-sized at all. 2km is the size of a normal destroyer, so this really isn't "pocket-sized." This also sounds much more powerful than a normal destroyer.

Remove six flak turrets, the huge beam turret, and three torpeedo launchers, decrease the size by a kilometer. There's your pocket-destroyer. Good for raids, picketing-operations, and destroyer-escort.

 

Offline Jal-18

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New Destroyers (poket size??)
Panzerschiff basically.  GTPz Graf Spee...hehe.

 

Offline Night Hammer

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New Destroyers (poket size??)
yeah that thing sounds pretty unbalanced
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New Destroyers (poket size??)
Just remember: don't make your capships so powerful as to negate the need for fighters and bombers.  That completely kills a game like FS.

Also, employ the ship in a believable manner.

It's going to be a priority target, and sooner or later (probably sooner) the enemy is going to concentrate an overwhelming force against it and bring it down.  You won't even be able to use the monster ship in a raiding role for long.  Eventually, whenever the monster ship shows itself, the enemy will deploy a huge group specially held in reserve to pounce on it.

Also, don't have enemy targets conveniently jump in right in front of the big gun.  Don't even have them jump in in an arc that the monster ship can easily turn to face.  Obviously the enemy will attack from a more vulnerable flank (which will make it very easy to take down, mind you.)

As long as you keep these things (and a few more) in mind, employing that ship shouldn't be a problem.

 

Offline Jal-18

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New Destroyers (poket size??)

It's going to be a priority target, and sooner or later (probably sooner) the enemy is going to concentrate an overwhelming force against it and bring it down. You won't even be able to use the monster ship in a raiding role for long. Eventually, whenever the monster ship shows itself, the enemy will deploy a huge group specially held in reserve to pounce on it.


I implore you then to explain to me the Colossus and the NTF.

 

Offline Nuclear1

  • 211
New Destroyers (poket size??)
Exactly. Every big ship has to have a weakness somewhere: if it's good against capital ships, make it lacking in anti-fighter weaponry (the Hatshepsut, for example). If it's anti-fighter, make it less-than-effective against capital ships (the Aeolus, for example).

Any ship that can take anything on and win is just... far too powerful. I mean, even the Death Star had a little exhaust port.
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Offline Taristin

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New Destroyers (poket size??)
It is kinda difficult to hold a special force in reserve when you're forces are being stretched along multiple fronts.
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Offline Dark RevenantX

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New Destroyers (poket size??)
The Orion has two BGreens and three weaker TerSlashes.  That has 4 Bgreens, two of which are long range.
The Orion has only three AAAF beams.  That has fourteen AAAF beams.
The Orion has no flak.  That does.
The Orion has no missile launchers.  That has four.
The Orion has no torpedo launchers.  That has six.
The Orion has fifteen laser cannons, but laser cannons suck major ****, as we all know.

So, If BGreens are 25 points, Terslash is 20, LRGreens are 30, AAAFs are 5, Flak is 3, Missiles are 4, Torpedos are 8, and Large Terran Lasers are 1, the Orion has 140 points and that has 245.

140 to 245.  That is completely overpowered.

Edit: +45 point main gun

140 to 290.  YOU ARE INF*CKINGSANE!
« Last Edit: April 23, 2005, 08:28:18 pm by 2397 »

 
New Destroyers (poket size??)
Quote
Originally posted by Jal-18

It's going to be a priority target, and sooner or later (probably sooner) the enemy is going to concentrate an overwhelming force against it and bring it down. You won't even be able to use the monster ship in a raiding role for long. Eventually, whenever the monster ship shows itself, the enemy will deploy a huge group specially held in reserve to pounce on it.


I implore you then to explain to me the Colossus and the NTF.


I'll admit I wasn't thinking of the Colossus when I made that comment.  I was thinking purely within the data provided by the thread starter.

Raa's comment does debunk mine.  The NTF was already stretched and barely holding its own when the GTVA decided to unleash something the size of the Big C.  There were no reserves that were not already committed.

But if I may defend my comment within the context of the thread, while neither the GTVA nor the NTF's had anything in their arsenals that even came close to the Colossus (mass in armour does equate to a certain bit of staying power), the ship being thrown around here is puny in comparision, no more than 'normal' destroyer size.

The only reason this ship's a monster is because of its armament (some pretty hefty guns for such a small hull.)  In this case, it would be quite easy to assemble an overwhelming force.  Max two destroyers would do it.  Or if you're going cheap, 1 destroyer and two or three corvettes.  (Certainly two destroyers would do it, if we assume that fighters and bombers still have a use in the fan extensions of the FS universe...)

 

Offline StratComm

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New Destroyers (poket size??)
Also, if you're talking about arming it with LRBGreen, remember that LRBGreen is essentially the Shivan Super Laser of FS2.  Extremely long range, extremely powerful, and with a shorter than average recharge rate.  It's a better weapon than a BFRed.  So think twice before ever making it standard armament.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline WMCoolmon

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New Destroyers (poket size??)
I would imagine that a pocket destroyer would be (relatively) fast with shorter-ranged weapons and good anti-fighter capability or good armor. Something you'd use where you need the fighter bay abilities of a Destroyer, but the tactical flexibility of a corvette.

Actually, just take a look at the Iceni. That seems like what I'd call a pocket destroyer.

Edit: How's this -
1 BFGreen in front
2 SGreens on the back above/below the engines
8 AAAf beams spaced evenly on the top/bottom
2 Torpedo launchers on the front L/R
2 Squadrons of fighters (ie 8 wings), 1 squadron per side

Maybe toss in some scattered laser cannons for good measure, uses a reactor taking advantage of advances in miniaturization technology. Has a small number of torpedoes, relying on a crippling initial attack to knock out subsystems or destroy vessels. Uses its speed (better reactor, remember) to compensate for its lighter armor by maneuvering away from other vessel's heavy weaponry. Its heavy AA and fighter defenses play point-defense and keep bombers away from it.
« Last Edit: April 23, 2005, 10:22:44 pm by 374 »
-C

 
New Destroyers (poket size??)
Quote
Originally posted by StratComm
Also, if you're talking about arming it with LRBGreen, remember that LRBGreen is essentially the Shivan Super Laser of FS2.  Extremely long range, extremely powerful, and with a shorter than average recharge rate.  It's a better weapon than a BFRed.  So think twice before ever making it standard armament.


HERESY AND LIES. DIRTY, FILTHY LIES.

LRBGreen:

Damage: 1900
Range: 8000
Life: 4.0
Refire: 26 seconds
Total Damage per shot: 41800

BFRED:

Damage: 2100
Range: 7400
Life: 7.0
Refire: 3 seconds
Total Damage per shot: 80850

The only thing its better at is range, and that's a VERY Negligible difference.
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New Destroyers (poket size??)
Quote
Originally posted by WMCoolmon
I would imagine that a pocket destroyer would be (relatively) fast with shorter-ranged weapons and good anti-fighter capability or good armor. Something you'd use where you need the fighter bay abilities of a Destroyer, but the tactical flexibility of a corvette.

Actually, just take a look at the Iceni. That seems like what I'd call a pocket destroyer.


Isn't Inferno's Oberon essentially a Pocket Destroyer?
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Offline Nuclear1

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New Destroyers (poket size??)
Yes, but Inferno doesn't count :p
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline Carl

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New Destroyers (poket size??)
the corvettes are all essentially pocket destroyers.
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New Destroyers (poket size??)
Quote
Originally posted by nuclear1
Yes, but Inferno doesn't count :p


Umm...what the hell are you talking about? Of course it counts. It's an example of what he's asking about :p
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Offline Nuclear1

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New Destroyers (poket size??)
But Inferno's... Inferno. It doesn't count :p
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 
New Destroyers (poket size??)
Inferno's Inferno, meaning Inferno is equal to One of the Best Mods Ever.

Therefore, Inferno can be counted in anything. Because it rocks.
Carpe Diem Poste Crastinus

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Blind people with them..."

"Yah, dude, penises rock." Turambar

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