For the past few builds, I've been getting some very strange activity when using Direct 3D. I'll post these in mantis if you wish. Put simply, I've described a problem somewhere else where my texture memory would drop to 0, then the game would start to freeze up. Well, it's now doing the same thing even with a boatload of available texture memory. I've been using the same exact flags as I have been on previous builds, using a fairly fresh install of FS2, have all my mods seperated into thier own folders, and have a fresh re-installation of my video drivers.