Author Topic: Models awaiting texturing  (Read 4135 times)

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Offline IPAndrews

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Models awaiting texturing
Here is a list of texturing jobs requiring the attention of a 2D artist. If you pick up one of these jobs please make a post here so everyone knows. Similarly, if you complete a job (or give up on it) post here also.

If you don't have access to the FTP and model dump directory I mal or ICQ transfer the appropriate archive to you.

Narn Station (Coming of Shadows)

Guidelines:

* Textures do not need to be square but the width and height of files must both be powers of 2 (eg: 2,4,8,16,32,64,128,256,512)
* BMP is the preferred format as that can be converted by us to whatever format is being used by the mod at the time.
* Texture files my be up to 1024 wide or high.
* Please use as few texture files as possible.
« Last Edit: August 02, 2005, 06:28:00 am by 43 »
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Offline Sigma957

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Models awaiting texturing
I've half finished the tloth central section ;)
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VWBB Survivor 1095 (Sigma957) 24/2/2001

 

Offline IPAndrews

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Models awaiting texturing
I'm going to try and get you some help in the texturing dept. There may be a few ships on this list by the time I've finished going through modeldump.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Sigma957

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Models awaiting texturing
Would be nice :D
Was going through my hd today and there is a finished poseidon supercarrier (lod0) there and also 75% complete octurion (lod0) aswell.
The Babylon Project- Bringing babylon5 to freespace2

VWBB Survivor 1095 (Sigma957) 24/2/2001

 

Offline DaBrain

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Models awaiting texturing
Ok, I'd like to give it a shot. But no promises.  ;)

This my first non-original texture...
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline IPAndrews

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Models awaiting texturing
Quote
Originally posted by DaBrain
Ok, I'd like to give it a shot.


Good luck and which ship?
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline IPAndrews

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Models awaiting texturing
Quote
Originally posted by Sigma957
there is a finished poseidon supercarrier (lod0)


Just seen that, nice job. It'll now need LODs.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline DaBrain

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Models awaiting texturing
Quote
Originally posted by IPAndrews


Good luck and which ship?


Hmm, the Vree Xill. Should be easy enough for the start.
Where is the UV map?
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline IPAndrews

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Models awaiting texturing
In the model dump on the FTP. If you can't access that give me your email address and I'll mail it to you. Also a little hint which will make sense if you look at any reference material. Use 24 not 25. Numbers which are divisible by 2 are helpful and nobody will notice the difference.
« Last Edit: June 03, 2005, 04:21:38 am by 43 »
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline DaBrain

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Models awaiting texturing
I think the model has a small problem. Well, hopefully it's just a smoothing problem.

--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline IPAndrews

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Models awaiting texturing
Ignore it. We'll see if it's obvious when the thing is fully textured and in-game. If it is - well it's still no extra work for you. It's up to me to fix.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Nuke

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Models awaiting texturing
normally id re-apply the materianl to that section and all adjacent polies, if it still looks whack, check the uv map. little blemishes like this usually drive me into a psyco mode.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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Offline IPAndrews

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Models awaiting texturing
Quote
Originally posted by Nuke
check the uv map. little blemishes like this usually drive me into a psyco mode.


The UV will be perfect. I'm pretty good at uv mapping these days. I'll try reapplying the material once I get the textured model back from DaBrain. Thanks for the hint.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 
Models awaiting texturing
Xill and Xorr done

 

Offline DaBrain

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Models awaiting texturing
Wow, you really work fast. :yes:

Maybe I should recruit you for SoL. :lol:
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 
Models awaiting texturing
what is SoL?

 

Offline karajorma

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Models awaiting texturing
Shadows of Lylat.

Basically the Starfox mod.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Models awaiting texturing
ahh, i see.
well i watched the forums, looks cool what you have so far, but this is not my style of game i think ;)
i am very happy with babylon 5 stuff :)