Author Topic: resolution test  (Read 8305 times)

0 Members and 1 Guest are viewing this topic.

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
http://freespace.volitionwatch.com/blackwater/fs2_open_r_Bobboau_6-5-05.zip

trying to fix multable resolutions, useing a more systemic aproch than before, I am aware of issues with HUD brackets, but I figured I'd let people try to find any other bugs while I work on that.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Wow... It just turned June 4th, and already we're getting June 5th builds.  Talk about getting tommorrow's builds, today.  Must be quite advanced. :p ;)
The Trivial Psychic Strikes Again!

  

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
hmm.. ho well, at least I was only off by 1 in the day part, rather than three in the month part like I've done a few times
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
hey, WMC if your reading this, were is the code for displaying the text   next to a targeted object?

*nevermind* I found it
« Last Edit: June 04, 2005, 01:10:14 am by 57 »
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
Problems so far detected:

Mission briefing Maps aren't scaled correctly.

Mouse Boundaries aren't set properly, you can drag it far offscreen.

The Mainhall text is improperly displayed, and is off the screen on the bottom right.

Starfields are rendered in front of backgrounds, and move way way too fast, much much faster then the backgrounds, making them look very very close.  This is quite disorienting.

The lines from weapon to ship hardpoints in the "Use models for ship loadout" don't properly align.

Testing at 2048x1536

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
I just put up a new build, I fixed at least a few of those problems.

wait a sec, I only compiled the debug build...
so I just re-uploaded the same file, grr

ok, _now_ it is updated.
« Last Edit: June 04, 2005, 02:36:33 am by 57 »
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline WMCoolmon

  • Purveyor of space crack
  • Moderator
  • 213
Er, there wasn't really a problem with how it was handled. Almost everything was already working, minus some of the 2D stuff.

I was just playing on a projector (Posting from lan party :D) and noticed no problems while playing.
-C

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
well, did I fix the thing that was broken in that bug you reported?
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline redmenace

  • 211
Does this have current CVS content?
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline WMCoolmon

  • Purveyor of space crack
  • Moderator
  • 213
Yeah, it does. :)

It looks like just the dots and the lock-on indicator is off, should be a simple matter of adding/removing gr_*size_pos calls.
-C

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
Ok I found two bugs:

1.
This does only happen for secondary weapons:



2.
It's not only the radar on the HUD that behaves like that. When I turn around, it almost seems like I've set a very strange FOV. (But I'm not usinf the FOV flag...)
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline redmenace

  • 211
Quote
Originally posted by WMCoolmon
Yeah, it does. :)
Hmm in that case I will see if that bug keeps cropping up concerning the shards of death.
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline redmenace

  • 211
hmm interesting. in this build that shards are gone. Bob, did you fix it?
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline WMCoolmon

  • Purveyor of space crack
  • Moderator
  • 213
Actually I was replying to Bobb's message that was in reply to mine: "well, did I fix the thing that was broken in that bug you reported?"

I have no clue how current it is with CVS.
-C

 

Offline redmenace

  • 211
well I wonder how old it is though. Because that would give us an idea of when this started being an issue as well if it is still an issue. It could just be a problem with taylor's exec.
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
I grabed it like two days ago.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline redmenace

  • 211
hmm, interesting. I hope taylor is aware of this.
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline taylor

  • Super SCP/Linux Guru
  • Moderator
  • 212
    • http://www.icculus.org/~taylor
Quote
Originally posted by redmenace
hmm, interesting. I hope taylor is aware of this.

The shards of death thing has been there for months.  I first noticed it at the end of last year.  The thing is that it just doesn't happen that often.  Once the IBX file gets generated with invalid data though you always see it.  If the IBX file gets regenerated though there is probably only like a 1 in 100 chance that it would be wrong.  Send me the IBX file that you have now for cruiser01 and and I'll see if it's changed from your previous one.

 

Offline redmenace

  • 211
Hmm, interesting. I did delete the old one before I used bob build.
But why would it only effect Open GL?
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline redmenace

  • 211
I don't think that this is supposed to happen.
« Last Edit: June 05, 2005, 02:16:38 pm by 887 »
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat