Thanks for that, I'll put them in their own folder.
To answer where I have been ... I dropped out of FS2 in 2002 because, after designing the first few missions of Allied Worlds™, (prequel to Allied Forces™) I was dissapointed with how I would have to change the story to fit the game. And ultimately decided a game was not the best way to tell it. All of the AF series is about Fox, Allied Forces is in itself a less cinematic story, so it was easy to transition it to the game, but Allied Worlds is much more movie-like, and I was having to write basically a spin off to make the game. So it was dropped after 5 missions.
Anyway! After showing the story around I'm making some slight changes for V.2.0. To comply with the new re-writes. Most prominantly in v2.0
-- Jacob Nataäs is now Jacques deNétas. (A more correct French variant of the original name, because after reading up on it, there's no ä is french, i think.)
--And the Eagle Claw and Wolf Pack aspects of the story is going to be modified a bit, again to comply with the prequel novel.
--AND, if you didnt play 1.5 (which hardly anyone did because it wasnt on the Volition Archives) the FoJ is now NMA (Nétas Military Alliance). This is mainly to give these forces a more realistic name, which was the primary complaint after showing off the original story to people.