Okay, here's my problem: I have a ship, the Akula, that you've probably seen. I consider it finished as far as modelling and texturing go, and would like to finish up the remainder of the stuff necessary to get ingame.
I can't.
Conversion from .c4d format destroys the texturing and thruster/fire points. Despite my best efforts and to the accompaniment of more profanity then I have ever directed at my computer before, I cannot convert to a file format TS 3.4 will read, either, despite using various conversions out of .c4d and then various converter programs for a second conversion.
Thus I turn to you folks. I have a model with what ought to be correct hierarchy, LOD 0, LOD 1, and debris. I also have a texturing scheme in mind. I need someone else to put the textures, firepoints, etc., back on the damn thing so I can work with it in PCS.
http://www.geocities.com/ngtm1r/Akula.zipFile format is .3ds
As part of the zip are three views of the textured version so whoever picks this up knows what the heck they're doing, a text file which tells you which stock FS textures I used, and the one non-stock texture.
Edit: reupload...hopefully correct.