Originally posted by Lone Knight
I know that this may have been convered before, but I was wondering....what if Cap ships had sheilds? That would be hard, but cool. They would absorb most laser fire. Beam turrets would obviously not be affected by them.
I was also thinking that all rockets and bombs would hit the hull because, in reality shields would only absorb lasers and other energy-based weapons.
What do you think?
We've already a "shielded" capital ship before -- it was this big, evil Shivan capital ship in FS1 called the Lucifer.
That should explain some of the reason why shielding capital ships just isn't cost-effective. Let's take a look back at the first Freespace, shall we? Shortly after the Vasudan homeworld was leveled by the Lucifer, a group of Vasudan scientists crash-landed on a planet in the Altair system, where they discovered the means to bypass the shielding system on the Lucifer.
Right before the Lucifer made the jump to Earth, a group of Terran and Vasudan fighters and bombers tracked the capital ship into subspace, where they ended up destroying it where its shields had no effect. How did they do it? The Lucifer had five main reactors across its hull, and when each one of them was destroyed, the Lucifer's power systems either failed or spiked and destroyed the ship.
Now for the analysis:
The Lucifer had
five reactors powering itself. Now whether a significant amount of this went to powering its fusion drives and its beam cannons, I'm not sure--but
five reactors were needed to tow that ship, shields and all, around in space. The Lucifer was a very large ship as well, meaning that even more power was needed to maintain a functional, invulnerable shield around it in normal space.
But when it is in subspace, the shield didn't function. There is one explanation for this: simply, the Lucifer had to direct enough power to its subspace drives that the shield would simply not have been able to function.
Additionally, what happened when the Lucifer finally exploded? The jump node to Sol was severed by the explosion of the reactors, and the GTA lost contact with Earth.
Now I'm sure the GTVA could've taken some serious lessons from the war and
not put shields on their capital ships for a number of reasons. For one, they noticed the enormous power cost that it would take to maintain a worthwhile energy shield around a large vessel, and deemed it not cost-effective to try to fit a shield on a capital ship. Five, or even three reactors would simply take up too much space on the ship, and with the majority of that power being shunted to a shield that, by your explanation, can only repel laser fire (which anything larger than a corvette is immune to), and not the true threat of bombs or beam cannons, it simply would not be a viable option for the GTVA.
Another reason would be that the GTVA noticed the weakness in the Lucifer, and now they know fighters can stop a capital ship with a shield system--track into subspace and destroy it, assuming no beam- or bomb-equipped ships were around to assist. Seeing as how the destruction of a large ship in subspace collapsed the Sol jump node, what is it to say that another slightly smaller vessel might not cause serious instability should it be destroyed in subspace? For a shield that shuts down as soon as its ship enters subspace due to subspace power costs, it doesn't seem very worthwhile for the GTVA to plant shields on anything but fightercraft.
Now what if you had one ship that could project a shield around a fleet that could even stop enemy Long-Range Anti-Cap beams? You know, like one of the shield ships from the Halo universe (IIRC).
Then you've got serious balance issues. Unless you're planning on making that shield craft with as much hull integrity as a piece of looseleaf paper and with absolutely no weapons whatsoever, than you've got too much power in one ship.