Originally posted by TrashMan
30-40 years is a LOT of time mind you...
For the equivalent of 4 world wars? (we're talking all-encompassing of society wars here, not the relatively minor conflicts of, say, Vietnam, Afghanistan, Iraq, Ethiopia, Yugoslavia, etc)
And then followed by the re-organization of society multiple times?
That can't be good for your infrastructure or accounting, let along the simple problems of rebuilding and repairing war damaged 'stuff'.
(In fact, why do we need 3 for this story? why not just one?)
It's not logic in gameplay environment, it's logic in storyline. I hate plots which rely upon assumptions or fluke coincidence - or which simply don't make sense.