Author Topic: Firelance Frigate Nearly Completed  (Read 4855 times)

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Offline Thorn

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Firelance Frigate Nearly Completed
I have almost completed work on the Kushan Firelance Frigate (just need to do engine glows and fix the textures).
I have a few shots posted here

[edit] We plan on making our own weapon effects later on, that BFRed is waaay to big for that ship [/edit]

[This message has been edited by Thorn (edited 11-09-2001).]

 
Firelance Frigate Nearly Completed
That looks great.  I've always liked the ships and thier interactions in HW.  My only beef with the game is I think they downplayed fighters too much.
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline LAW ENFORCER

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Firelance Frigate Nearly Completed
Ok who let the smoke grenade go

P.S the top one looks like it in HW at the mo.!!!
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[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Nico

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Firelance Frigate Nearly Completed
cool   but the shivan beam is different than the one one the top pic (on purpose?)
SCREW CANON!

 

Offline Unknown Target

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Firelance Frigate Nearly Completed
Don't suppose you need some help?
I'm too lazy to do all my campaign work (hint, hint, nudge, nudge), and nothing much is going on at the RT MOD, so I'm free.

 

Offline Thorn

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Firelance Frigate Nearly Completed
 
Quote
Originally posted by venom2506:
cool   but the shivan beam is different than the one one the top pic (on purpose?)

The top pic is a render, like it says...
But we plan on making our own weapon effects...

 

Offline Nico

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Firelance Frigate Nearly Completed
As I've never played HW, I'm really looking forward this mod so I can discover that universe  
But I've heard many times fighters were useless in HW. I expect some big balance change I suppose?  
SCREW CANON!

 

Offline Thorn

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Firelance Frigate Nearly Completed
Definitely, fighters/bombers are going to make a huge difference in ship battles now, I'm not sure about this one, but I don't think corvettes are going to be player flyable. They will still be dangerous to fighters, but they wont eat them like in HW. The missile destroyer wont be able to take out wings of fighters in 2 seconds, but it will still offer enough deterrent to make you think twice before hitting it, or a ship its gaurding. The ramming friagates and mimmics are going to be the hardest ships to do. We may just end up making the mimmic a stealth ship (but still kamakaze) instead of trying to figure a way to make it cloak, change shape etc... The ramming frigate will have to be scripted into every mission :/
The multi-beam frigate is gonna be fun though  

 

Offline Thorn

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Firelance Frigate Nearly Completed
 
Quote
Originally posted by Unkown Target:
Don't suppose you need some help?
I'm too lazy to do all my campaign work (hint, hint, nudge, nudge), and nothing much is going on at the RT MOD, so I'm free.

Once we finish the ships and weapons we could use someone who can do some fairly advanced mission scripting...

 

Offline Ace

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Firelance Frigate Nearly Completed
Fighters in Homeworld ineffective? Support vessels with fighters docked as carriers can bring slaughterfests to most enemy formations if reinforced with a few corvettes.

For a Homeworld to FS conversion, I would have corvettes as player craft, just make the main guns turrets. (and have a key SEXPTed to lock down and unlock the turrets, the guns themselves fire at your current hostile target)

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Offline LAW ENFORCER

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Firelance Frigate Nearly Completed
That would be ACE! (ya see what ive done there?)
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Nico

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Firelance Frigate Nearly Completed
a bad joke (one I could have said)?
 
"notices something in law enforcers eyes, and quickly runs away"
SCREW CANON!

 
Firelance Frigate Nearly Completed
 
Quote
Originally posted by Thorn:
...but I don't think corvettes are going to be player flyable...

I agree with Ace.  Give them some normal gunz and have the AI run the turrets as normal.


------------------
I told you that It would be done by November, well, mostly anyway...
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Alikchi

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Firelance Frigate Nearly Completed
Personally, I think the IW2 engine would be better for this, but this is not unwelcome. Well done, I was wanting to do this  
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline Thorn

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Firelance Frigate Nearly Completed
 
Quote
Originally posted by jonskowitz:
I agree with Ace.  Give them some normal gunz and have the AI run the turrets as normal.



Hmm, a fighter(more like a bomber) with 4 turrets and 2 primaries..Hmm I guess that wouldnt be too bad, wed have to modify it a bit so it wouldnt kill every fighter in  range  

 
Firelance Frigate Nearly Completed
But I thought that's what MG corvettes were for   (j/k)

You're right of course.  If you make the MG corvettes to godawful powerful then that's all people will use...

Of course, there's the fact that the things were pretty pathetic against capships so even if they were mean as all hell they're not always the right weapon for the job.

------------------
I told you that It would be done by November, well, mostly anyway...
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Alikchi

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Firelance Frigate Nearly Completed
Ya know what's going to be fun? Attack bombers.
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline Thorn

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Firelance Frigate Nearly Completed
Hehe..
yeah, slow, ligltly armored, only one weapon (but powerful), hehe, yeah.. fun..

 
Firelance Frigate Nearly Completed
Ya'know, the way the FS engine handles turrets I'm not so sure it's such a hot idea to have the attack bomber lightly armored... not if it's actually going to go after capships.

That reminds me, are you going to have the sideslip capability enabled in this conversion?  
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Unknown Target

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Firelance Frigate Nearly Completed
 
Quote
Originally posted by venom2506:

But I've heard many times fighters were useless in HW. I expect some big balance change I suppose?  

You must be thinking of HW: Cataclysm, the sequel.
The fighters are well-nigh useless.
However, in HW, the fighters are the most important class you have  


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