Author Topic: Subspace Shimmer Effect  (Read 2487 times)

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Offline Grug

  • 211
  • From the ashes...
Actually, TAP could use some new warp effects... albeit the white phase on the subspace window that eminates from the ship...

 

Offline FireCrack

  • 210
  • meh...
Quote
Originally posted by Nuke


demends on what yoyu look for in games, not everyone goes for game play. some people play games for artistic elements, and some play games to do things they cant normilly do. it doesnt mean games should be made with one or two elements in mind, totally rejecting another. gameplay and realisim dont always have to be oppisites, they can co-exist. graphics can exist regaurdless of the others. i perfer engines that can run effietently when needed, but can look much better as hardware allows.


That was meant in terms of the focus that should be put in any area, and as well as being focused on the sci-i genre. If you're gonna say "No sound in space" well, you lost my vote.


Realy in terms of sacrificing A for B
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."