Author Topic: Vasudan design philosophy  (Read 6671 times)

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Offline Charismatic

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Vasudan design philosophy
Hehe, yep. But can someone quote this tech discription please.

But, it was NEVER mentioned in game or any rumors in tech discriptions or w\e about some outside influence on the vasudans evolution. Not that i remember. So this new aspect is totally theory.
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Offline Taristin

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Vasudan design philosophy
*sigh*
It's the first bloody line. Visit the damn techroom from time to time, will you?

[q]"The Vasudans are a civilization of philosophers, artists, and scholars.[/b] They immerse themselves in the teachings of those who came before them, perceiving history not as a linear chronology of events but as a space inhabited by both the living and the dead.

To the Terran outsider, Vasudan society appears convoluted and ritualistic. The Vasudans themselves may seem arrogant, treacherous, and superstitious. On the other hand, Vasudans tend to view Terrans as aggressive, paranoid, and stupid. Thirty years of peaceful interaction between Terrans and Vasudans has helped to deconstruct these stereotypes.

The crowning achievement of the Vasudan civilization is its language. For the average Terran, the formalities governing its usage are beyond comprehension. Syntax and vocabulary are dictated by such factors as the speaker's age, rank, and caste, the time of day and the phase of the Vasudan calendar, and the relative spatial position of the speaker to the Emperor. This is further compounded by the existence of several alphabets, dozens of verb tenses, and thousands of dialects. A translation device is standard on all GTVA communications systems, enabling Terrans and Vasudans to understand each other.

Because the Vasudan homeworld was primarily desert, the Terrans used Egyptian names to designate Vasudan warships during the Terran-Vasudan War and the Great War. After the defeat of the Shivans, the Vasudans insisted on maintaining this convention. The Emperor strongly identified with the history of Ancient Egypt, particularly the longevity of its civilization. Following their Emperor's example, Vasudans will take on what they call a Terran name from the myths and history of Ancient Egypt."[/q]
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Vasudan design philosophy
Quote
Originally posted by Raa
The forces were even.

Terrans had better weapons, Vasudans had better ships. Both species used what they had to the best of their abilities, and ended up tieing.

In war, everybody loses.

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Offline NGTM-1R

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Vasudan design philosophy
Arguably, it was the Vasudans that won the Great War.

Bear with me.

Exposure to Vasudan fighters resulted in the Terrans designing fighters to match those roles (They were also superior to the Vasudan fighters for those roles, but that's another issue). These were the Hercules, Valkyrie, Medusa, and Ursa.

Thus these ships were in the pipeline and became available to combat the Shivans, which was when they were most needed.

Without exposure to Vasudan design concepts, they would never have been made.
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Offline Boomer

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Vasudan design philosophy
Quote
These were the Hercules, Valkyrie, Medusa, and Ursa.


No, the Valkyrie already existed when the Terrans and Vasudans were still fighting.  Remember, the first time you use them is when McCarthy is attempting to give Avenger technology to *gasp* the Vasudans!  Plus, the Ursa and Medusa were already in the developmental stages in order to combat Vasudan capital ships IIRC.  I'm not sure about the Herc though...
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Vasudan design philosophy
I think the Bat was the only terran fighter developed during the great war. Considering what it takes to field an advanced fighter the design was probly already on the books. Most likely a reject untill the vasudans(better power plant) and shields(ment it might actualy survive a dog fight) came along.

The Herc i think was around before and active during the T-V war, there is a quote around here about a wing of Hercs and an Aten i think. With a big tank like the Herc it would be best used by the more experianced pilots cause they would have the tactics to out manuver(SP) a faster foe, rather than a nugget who would just get his butt shot off by a fighter he can't out manuver(SP). Likely Command didn't issue the Herc until they thought the odds of the fighter and pilot coming home were high enough.

 

Offline Goober5000

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Vasudan design philosophy
The Herc was shown in the FS1 intro movie (as a briefing icon).

 

Offline StratComm

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Vasudan design philosophy
It's also sitting in the Galatea's hanger bay when you first load up the game ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline NGTM-1R

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Vasudan design philosophy
Quote
Originally posted by Boomer


No, the Valkyrie already existed when the Terrans and Vasudans were still fighting.  Remember, the first time you use them is when McCarthy is attempting to give Avenger technology to *gasp* the Vasudans!  Plus, the Ursa and Medusa were already in the developmental stages in order to combat Vasudan capital ships IIRC.  I'm not sure about the Herc though...


You completely missed my point, didn't you?

These ships were available because of "lessons learned" from the T-V War. They all fill roles that the Terrans did not intially have ships in, but that the Vasudans did. The Apollo has no real Vasudan companion (closest is probably the Seth), nor does the Athena. But the others...

Interceptor, Horus, Valkyrie. Heavy fighter: Seth, Hercules. Medium Bomber: Osiris, Medusa. Heavy Bomber: Amun, Ursa.

Without the Vasudans, these ships would never have been created.
« Last Edit: June 24, 2005, 01:07:01 pm by 2191 »
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Offline Charismatic

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Vasudan design philosophy
So that was the battle of deneb, am i right? Beginning cut seen? Man id love to fly  a mission like that, instead of regular type missions. Fly around, kill wings, blow up bad caps, save our own.

Sad it is..
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Offline Boomer

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Vasudan design philosophy
Quote
You completely missed my point, didn't you?


No, I didn't, because frankly, with the exception of the Valkyrie and the Ulysses, there is no proof that we didn't already have said ships.  In fact, we did have an older interceptor, the Angel Scout.

And to turn this argument around:  Who's to say that the Vasudans had all their ships before the Terrans came around?
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Vasudan design philosophy
Quote
Originally posted by ngtm1r
Arguably, it was the Vasudans that won the Great War.


Wrong.

You know who really won the Great War?

Alpha 1;)
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Offline aldo_14

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Vasudan design philosophy
Quote
Originally posted by Charismatic
Hehe, yep. But can someone quote this tech discription please.

But, it was NEVER mentioned in game or any rumors in tech discriptions or w\e about some outside influence on the vasudans evolution. Not that i remember. So this new aspect is totally theory.


FS reference bible;

[q]Vasudans
 
Vasudans originate from the planet Vasuda Prime.  Their anatomy is similar to humans in many respects.  They’re bipedal, have two eyes and a mouth, and have nearly the same atmospheric & respiration needs.  For a long time, their bony, sinewy limbs were a cause of revulsion for by the relatively soft-looking humans.  The dry, arid climate of Vasuda Prime has given the Vasudans a brown, mottled, leathery skin.

Terran-Vasudan communication was relatively easy to establish, despite the fact that Vasudan vocal cords are unable to make the sounds needed to produce the English language (now refered to as “Terran Standard” by spacers).  This requires the use of small translational devices during any T-V exchange.  The speaker talks in a low tone near the “squawker” and it translates and speaks for the user in the desired language.  Small earpieces allow the devices to relay the opposite translations to the user.  While the squawkers work on both species, the Vasudans are typically the ones to wear the devices.

Human archeologists and geologists have often been amazed that Vasuda Prime was capable of producing an intelligent species like the Vasudans.  The planet is nearly completely covered by wind-blown deserts and barren, rocky terrain.  As a result, Vasudans live mostly in domed, sheltered, or underground cities.  Vasudans have, of course, always excelled at excavation and the efficient use and transport of resources.  It’s also been speculated that Vasudans were originally forced prematurely into space in order to gain the resources needed for their species’ survival.  Vasudans also excel at general engineering and efficient, high-speed ship propulsion systems.

Despite the physical differences between humans and Vasudans, their mentalities evolved  very similarly.  They have strong family structures, and enjoy many similar social activities that Terrans do.  Parts of their not-too-distant history are shrouded in much ancient mysticism, and preoccupation with legends.  So much so that it’s been often rumored that the Vasudan Parliamentary government actively discourages any remnants of such mysticism and fanatical religion.

It is suspected that the Vasudans may have actually been visited long ago in their past by another race, simply called “the Ancients”.  Not much is known about this race, but from archaeological digs, it seems that they originated from a system nearby to Vasuda Prime.  Since it is unlikely that Vasuda Prime could have sustained a primitive race for long enough to develop space travel, it is not unfeasible that “the Ancients” may have helped Vasudan culture develop enough to allow them to survive.  


However, all evidence of “the Ancients” is mysteriously cut off after a certain point in time, leading scientists to believe there was some kind of cataclysm which befell their culture.  Other more religious groups claim that they were destroyed by a powerful cleansing force, and that the same would happen to the Vasudans when they became too prideful.  They claim that the ancients left a prophecy detailing the destruction of themselves, and the subsequent destruction of the Vasudans.  Most modern Vasudans have abandoned this mythos, and believe that “the Ancients” were just another spacefaring race that stayed in the area for awhile, then moved on to more fertile systems.  

The Temple at Altair, a massive ruins of what may have once been an Ancients’ building, stands on Altair 5, a liveable planet in a system not far from Vasuda Prime.  This “temple” has been reconstructed into the headquarters for the “Hammer of Light”, which is a group of the most fanatical believers in the “Omen of Darkness” which is the term they have given to the eventual destruction of the Vasudan race.  The Hammer of Light believes that only by staying steadfast and abandoning pride can they truly step into the Light and become one with their maker.  Hence, they are a “Hammer of Light”, pounding in the values that they believe will help others see this light.

Due to the fact that the Vasudans were the first sentient species that the Terrans encountered in space, the Terrans adopted a naming convention based on Zodiac signs and constellations for Vasudan ships.
   
[/q]

[q]Act 3 Misc 2A
The records have been deciphered and analyzed.  The language used by these “ancients” bears several similarities to the Vasudan language, lending credence to some of the Vasudan legends about their ancestry. From what little information there is in the records, it’s learned that the Ancient’s civilization was one very similar to the Terrans and Vasudans, and that they were likewise annihilated by a mysterious space-faring race that showed no mercy or effort to communicate.  In the last months of their species’ existence, they were perfecting a device to allow ships to be tracked in subspace.  The Ancient’s planned on using this to attack the Shivans’ key ships in subspace while their shields were down.  Unfortunately, the Shivans destroyed their fleets before they could exploit this device.  Furthermore, the Ancients speculate that subspace nodes were quite fragile, and that combat during a jump would surely cause the collapse of the surrounding nodes.

Terrans begin constructing the tracking device immediately. They need to recover certain bits of technology from the Shivans to reconstruct the tracking device.  The renegade Vasudans also have a piece of needed technology so there is also an offensive against them, requiring a showdown between the renegade and loyal Vasudans.

[missions involve the player’s forces trying to track down the SD fleet.  It’s found, and the newly made tracking devices are readied for use.  Unfortunately, the SD fleet is just one jump away from the Terran’s home systems.  A large attack group of Terran ships is quickly assembled, and the SD attack begins as it makes the last jump to Earth.]
[/q]

 

Offline NGTM-1R

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Vasudan design philosophy
Quote
Originally posted by Boomer

No, I didn't, because frankly, with the exception of the Valkyrie and the Ulysses, there is no proof that we didn't already have said ships.  In fact, we did have an older interceptor, the Angel Scout.


Incorrect.

Ursa was developed for the express purpose of spaceborne deployment of Harbinger bomb. Ursa referred to as "new". Alpha 1 piloted an Ursa on their first operational deployment.

Medusa developed for express purpose of deployment of the Tsunami bomb, which was under development at the beginning of FS1 and not deployed operationally until the second act. Medusa also referred to as "new".

Hercules referred to as "new".

Angel referred to as "Scout Fighter", had only one primary slot ("added a pair of guns"). Lack of armament, and speed (half the engines of the Valkyrie!) indicate unsuitablity for combatant role.
« Last Edit: June 24, 2005, 05:52:33 pm by 2191 »
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Offline Boomer

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Vasudan design philosophy
Watch the FS1 intro.  You'll see a Medusa icon on the Comm officers screens.

Ursa came out for use against the Shivans.

Herc could have been new in the sense that the Bastion just hadn't gotten them yet.
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A man once came to me and asked me to express a profound thought.  I told him.....<Static>...

Look on the bright side, it looks absolutely nothing like a penis.-Turambar

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Offline Kosh

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Vasudan design philosophy
Quote
Originally posted by Boomer
Watch the FS1 intro.  You'll see a Medusa icon on the Comm officers screens.

Ursa came out for use against the Shivans.

Herc could have been new in the sense that the Bastion just hadn't gotten them yet.



It's probably just an error on Volition's part.
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