Could someone please explain to me how to solve this error ?`
Warning: $LaunchSnd: sound index out of range on 'Blaster'. Must be between 0 and 0. Forcing to -1 (Nonexistant sound).
File:C:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Gamesnd\GameSnd.cpp
Line: 287
Call stack:
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fred2_open_d.exe 005608fa()
fred2_open_d.exe 0056290b()
fred2_open_d.exe 00563313()
fred2_open_d.exe 0044f213()
fred2_open_d.exe 00447711()
fred2_open_d.exe 00903702()
fred2_open_d.exe 00903064()
fred2_open_d.exe 00900c09()
fred2_open_d.exe 009010a5()
USER32.dll 77d18734()
USER32.dll 77d18816()
USER32.dll 77d1b4c0()
USER32.dll 77d1fd29()
ntdll.dll 7c91eae3()
USER32.dll 77d201f7()
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AFAIK this one is older and already solved, but I'm currently trying to update some very old tbl-files and I simply can't find the error. I mean, how should I stay in range between 0 and 0
Removing the sounds (make them -1) skip the weapons error-message, so I suppose it has something to do with the conection to the sound.tbl. I also didn't find any solution by searching through this forum.
Thanks for any help
