Texture/Model Compare,
Some more wireframe, untextured and comparison images here,
More Screens Ingame Shots,
"soon"
The original was originally quite blocky, but looks round because of smoothing groups.
Smoothing out more of the enhanced mesh will help with the look.
I think the texture does most of the work in making the model look better, I tryed going for a more 'old space metal' look. More will be added soon, including the 02.
I guess I should work on a more defined mesh next, like the Bassilisk/Mara or mabye the Loki. There wasnt many pollies I could add to the good old Herk 2, mabye I should just meshsmooth, that will 'round' out the edges a bit, just dont windge when u got a 10000 poly model. = )
One more thing, the models around 1056 polies, how much of a budget am I looking at for expansion?