Author Topic: Hi-Poly Herc 2  (Read 32533 times)

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Nice:yes:
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Offline Admiral Nelson

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Hooray!!! Someone finally fixes up the Herc II!!! :)
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Offline NGTM-1R

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You, sir, are God.

It looks TERRAN! TERRAN, FINALLY!

One or two small quibbles; could have modeled the missile tubes, otherwise good.
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Offline Ghost

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AWESOME. I think it's time for a release.

Although it's not really a change in the model that I see so much(I mean yeah, it's changed, particularly the cockpit) so much as the textures. As for the cockpitk, I see no dude in there.
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Quote
Originally posted by ngtm1r
You, sir, are God.

It looks TERRAN! TERRAN, FINALLY!

One or two small quibbles; could have modeled the missile tubes, otherwise good.


I did model the missle tubes, adds quite a bit of polys though.

Still texturing at the moment, its all high res 1024x 1024.

Its allready ingame  and viewable in the ship viewer, just crashes when I load a game.
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It just seems not round enough. The Herc II has always been round, sleek, and this model just shows it's angles more. The bympmap looks a bit plasticy, too. I know the roundness isn't Terran, but it was what :V: made of it, even if they wronged the Herc I that way.
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Offline Ghost

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Oh, hey, where's the "02" on the side? Seems you're missin that.
Wh00t!? Vinyl? Is it like an I-pod 2 or something?

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Offline Taristin

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Pk. So it has a cocpit, and new maps... It doesn't look like any geometry was changed, though. In fact, it still appears to be carved from a wood block.
Some people like that... but....  

To me, I can't see much detail added. All I see is what appears to be bump mapping.
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Offline Janos

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Awesome textures. Awesome in all ways.
lol wtf

 

Offline Roanoke

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could use a little more smoothing

 
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Offline mikhael

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Quote
Originally posted by Raa
Pk. So it has a cocpit, and new maps... It doesn't look like any geometry was changed, though. In fact, it still appears to be carved from a wood block.
Some people like that... but....  

To me, I can't see much detail added. All I see is what appears to be bump mapping.


That's what I was thinking, Raa.
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Offline DaBrain

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Quote
Originally posted by Raa
Pk. So it has a cocpit, and new maps... It doesn't look like any geometry was changed, though. In fact, it still appears to be carved from a wood block.
Some people like that... but....  

To me, I can't see much detail added. All I see is what appears to be bump mapping.


Yupp, I don't see a difference too, except for the cockpit, which is pretty nice. ;)


The bumpmapping gives the fighter a stone like look...
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Offline Bobboau

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try not useing all those specal effects, it's hard to judge the thing, but from what I can see, it doesn't look like much was done.
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Offline Fineus

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Quote
Originally posted by kasperl
It just seems not round enough. The Herc II has always been round, sleek, and this model just shows it's angles more.

Agreed :) It's a great start and all, but it does need to have smoother lines in my opinion. This is particularly evident around the engines.

 

Offline Trivial Psychic

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Would you be able to post an image of it untextured, next to an untextured image of the original mesh?
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Offline Unknown Target

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It needs to be rounder, the missile tubes need to be inserted, and the intake on the bottom has horizontal slits, not four small squares. Otherwise, not bad - better than my attempt :)

 

Offline Ghost

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Quote
Originally posted by Unknown Target
It needs to be rounder, the missile tubes need to be inserted, and the intake on the bottom has horizontal slits, not four small squares. Otherwise, not bad - better than my attempt :)


In case you didn't see it, he said that the missile tubes were rendered and that they took up a fair amount of polys.
Wh00t!? Vinyl? Is it like an I-pod 2 or something?

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Offline Unknown Target

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I did miss that :p