Author Topic: My first attempt....  (Read 2331 times)

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Offline aldo_14

  • Gunnery Control
  • 213
My first attempt....
at a proper render... the lights are the right shape (custom weapon in the campaign), but I'm having trouble with the p[erspective of them  

Anyway;

 

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Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
I relly should make a nicer background. But I like the fighterbay. And the perspective isn't bad at all.
Freelance Modeler | Amateur Artist

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
pretty cool

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Offline Daedalus

  • That's Mr. Dork to you!
  • 24
    • http://www.3dactionplanet.com/redfaction/mf/
Nice one!

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Offline Dr.Zer0

  • Got Knossos?
  • 27
    • http://www.3dap.com/hlp/hosted/knossos/
   

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Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Pink but cool. I still can't tell how you people get those models outta FS... That sure as hell ain't a screenshot...

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Nice render there. I like the fighters most though. Great design.

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Offline aldo_14

  • Gunnery Control
  • 213
 
Quote
Originally posted by Stryke 9:
Pink but cool. I still can't tell how you people get those models outta FS... That sure as hell ain't a screenshot...

I made those models   ... the fighter map is slightly smaller in game (512*512 oppossed to 1024*512)

PCS cpnverts pofs to cob, although I ahven't used it yet (sheer laziness)


 

Offline Sushi

  • Art Critic
  • 211
That is some NICE work. Only thing that bothers me is that those purple gun things are spherical, which makes them look like they're not moving.

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Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
the claymore looks professional, the pov and the lighting, damn, that's really great, one of the best renders I've seen so far.
yea, the round lasers looks strange, tho.
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Offline aldo_14

  • Gunnery Control
  • 213
 
Quote
Originally posted by venom2506:
the claymore looks professional, the pov and the lighting, damn, that's really great, one of the best renders I've seen so far.
yea, the round lasers looks strange, tho.


The laser looks like this in-game;

 

Unfortunately, it's a bit hard to get a sense of motion with uniform round lasers, so they end up looking like flares in the render

Possibly with some sort of motion blur  -I'm not too sure exactly how to make these thing syet.